#include <d_camera.h>
◆ field_0x0
| int dCamera_c::GameOverData::field_0x0 |
◆ field_0x10
| cXyz dCamera_c::GameOverData::field_0x10 |
◆ field_0x1c
| cSGlobe dCamera_c::GameOverData::field_0x1c |
◆ field_0x24
| u8 dCamera_c::GameOverData::field_0x24[0x3c - 0x24] |
◆ field_0x3c
| bool dCamera_c::GameOverData::field_0x3c |
◆ field_0x4
| int dCamera_c::GameOverData::field_0x4 |
◆ field_0x8
| int dCamera_c::GameOverData::field_0x8 |
◆ mType
| int dCamera_c::GameOverData::mType |
The documentation for this struct was generated from the following file: