#include <d_camera.h>
◆ field_0x78
| cXyz dCamera_c::BspTransData::field_0x78 |
◆ field_0x84
| cXyz dCamera_c::BspTransData::field_0x84 |
◆ field_0x90
| f32 dCamera_c::BspTransData::field_0x90 |
◆ field_0x94
| cXyz dCamera_c::BspTransData::field_0x94 |
◆ field_0xa0
| cXyz dCamera_c::BspTransData::field_0xa0 |
◆ field_0xac
| f32 dCamera_c::BspTransData::field_0xac |
◆ field_0xb9
| char dCamera_c::BspTransData::field_0xb9 |
◆ field_0xc0
| u32 dCamera_c::BspTransData::field_0xc0[6] |
◆ mBase
| f32* dCamera_c::BspTransData::mBase |
◆ mCushion
| f32 dCamera_c::BspTransData::mCushion |
◆ mRelActor
◆ mRelActorID
◆ mRelUseMask
| char dCamera_c::BspTransData::mRelUseMask |
◆ mSet1
| f32* dCamera_c::BspTransData::mSet1 |
◆ mSet2
| f32* dCamera_c::BspTransData::mSet2 |
◆ mSplinePath1
◆ mSplinePath2
◆ mTimer
| int dCamera_c::BspTransData::mTimer |
The documentation for this struct was generated from the following file: