Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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OSReboot.h
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1#ifndef _REVOLUTION_OSREBOOT_H_
2#define _REVOLUTION_OSREBOOT_H_
3
4#include <revolution/types.h>
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
10void OSSetSaveRegion(void* start, void* end);
11void OSGetSaveRegion(void** start, void** end);
12void OSGetSavedRegion(void** start, void** end);
13void __OSReboot(u32 resetCode, u32 bootDol);
14
15#ifdef __cplusplus
16}
17#endif
18
19#endif
static void end(b_oh_class *i_this)
Definition d_a_b_oh.cpp:344
unsigned long u32
Definition types.h:12
void __OSReboot(u32 resetCode, u32 bootDol)
Definition OSReboot.c:9
void OSGetSaveRegion(void **start, void **end)
Definition OSReboot.c:31
void OSSetSaveRegion(void *start, void *end)
Definition OSReboot.c:22
void OSGetSavedRegion(void **start, void **end)
Definition OSReboot.c:36
@ start
Definition strtoul.c:8