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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Functions | |
| void | DMAErrorHandler (OSError error, OSContext *context,...) |
| asm void | DCFlashInvalidate (void) |
| asm void | DCEnable (void) |
| asm void | DCDisable (void) |
| asm void | DCFreeze (void) |
| asm void | DCUnfreeze (void) |
| asm void | DCTouchLoad (__REGISTER void *addr) |
| asm void | DCBlockZero (__REGISTER void *addr) |
| asm void | DCBlockStore (__REGISTER void *addr) |
| asm void | DCBlockFlush (__REGISTER void *addr) |
| asm void | DCBlockInvalidate (__REGISTER void *addr) |
| asm void | DCInvalidateRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCFlushRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCStoreRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCFlushRangeNoSync (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCStoreRangeNoSync (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCZeroRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | DCTouchRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | ICInvalidateRange (__REGISTER void *addr, __REGISTER u32 nBytes) |
| asm void | ICFlashInvalidate (void) |
| asm void | ICEnable (void) |
| asm void | ICDisable (void) |
| asm void | ICFreeze (void) |
| asm void | ICUnfreeze (void) |
| asm void | ICBlockInvalidate (__REGISTER void *addr) |
| asm void | ICSync (void) |
| static asm void | __LCEnable (void) |
| void | LCEnable (void) |
| asm void | LCDisable (void) |
| asm void | LCAllocOneTag (__REGISTER BOOL invalidate, __REGISTER void *tag) |
| asm void | LCAllocTags (__REGISTER BOOL invalidate, __REGISTER void *startTag, __REGISTER u32 numBlocks) |
| asm void | LCLoadBlocks (__REGISTER void *destTag, __REGISTER void *srcAddr, __REGISTER u32 numBlocks) |
| asm void | LCStoreBlocks (__REGISTER void *destAddr, __REGISTER void *srcTag, __REGISTER u32 numBlocks) |
| void | LCAlloc (void *addr, u32 nBytes) |
| void | LCAllocNoInvalidate (void *addr, u32 nBytes) |
| u32 | LCLoadData (void *destAddr, void *srcAddr, u32 nBytes) |
| u32 | LCStoreData (void *destAddr, void *srcAddr, u32 nBytes) |
| asm u32 | LCQueueLength (void) |
| asm void | LCQueueWait (__REGISTER u32 len) |
| void | LCFlushQueue () |
| static void | L2Init (void) |
| void | L2Enable (void) |
| void | L2Disable (void) |
| void | L2GlobalInvalidate (void) |
| void | L2SetDataOnly (BOOL dataOnly) |
| void | L2SetWriteThrough (BOOL writeThrough) |
| void | __OSCacheInit () |
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static |
| void __OSCacheInit | ( | void | ) |
| asm void DCBlockFlush | ( | __REGISTER void * | addr | ) |
| asm void DCBlockInvalidate | ( | __REGISTER void * | addr | ) |
| asm void DCBlockStore | ( | __REGISTER void * | addr | ) |
| asm void DCBlockZero | ( | __REGISTER void * | addr | ) |
| asm void DCDisable | ( | void | ) |
| asm void DCEnable | ( | void | ) |
| asm void DCFlashInvalidate | ( | void | ) |
| asm void DCFlushRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCFlushRangeNoSync | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCFreeze | ( | void | ) |
| asm void DCInvalidateRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCStoreRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCStoreRangeNoSync | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCTouchLoad | ( | __REGISTER void * | addr | ) |
| asm void DCTouchRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void DCUnfreeze | ( | void | ) |
| asm void DCZeroRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void ICBlockInvalidate | ( | __REGISTER void * | addr | ) |
| asm void ICDisable | ( | void | ) |
| asm void ICEnable | ( | void | ) |
| asm void ICFlashInvalidate | ( | void | ) |
| asm void ICFreeze | ( | void | ) |
| asm void ICInvalidateRange | ( | __REGISTER void * | addr, |
| __REGISTER u32 | nBytes ) |
| asm void ICSync | ( | void | ) |
| asm void ICUnfreeze | ( | void | ) |
| void L2Disable | ( | void | ) |
| void L2Enable | ( | void | ) |
| void L2GlobalInvalidate | ( | void | ) |
|
static |
| void L2SetDataOnly | ( | BOOL | dataOnly | ) |
| void L2SetWriteThrough | ( | BOOL | writeThrough | ) |
| void LCAlloc | ( | void * | addr, |
| u32 | nBytes ) |
| void LCAllocNoInvalidate | ( | void * | addr, |
| u32 | nBytes ) |
| asm void LCAllocOneTag | ( | __REGISTER BOOL | invalidate, |
| __REGISTER void * | tag ) |
| asm void LCAllocTags | ( | __REGISTER BOOL | invalidate, |
| __REGISTER void * | startTag, | ||
| __REGISTER u32 | numBlocks ) |
| asm void LCDisable | ( | void | ) |
| void LCEnable | ( | void | ) |
| void LCFlushQueue | ( | void | ) |
| asm void LCLoadBlocks | ( | __REGISTER void * | destTag, |
| __REGISTER void * | srcAddr, | ||
| __REGISTER u32 | numBlocks ) |
| asm u32 LCQueueLength | ( | void | ) |
| asm void LCQueueWait | ( | __REGISTER u32 | len | ) |
| asm void LCStoreBlocks | ( | __REGISTER void * | destAddr, |
| __REGISTER void * | srcTag, | ||
| __REGISTER u32 | numBlocks ) |