Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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mtx44vec.c File Reference

Functions

void C_MTX44MultVec (const Mtx44 m, const Vec *src, Vec *dst)
 
asm void PSMTX44MultVec (const __REGISTER Mtx44 m, const __REGISTER Vec *src, __REGISTER Vec *dst)
 
void C_MTX44MultVecArray (const Mtx44 m, const Vec *srcBase, Vec *dstBase, u32 count)
 
asm void PSMTX44MultVecArray (const __REGISTER Mtx44 m, const __REGISTER Vec *srcBase, __REGISTER Vec *dstBase, __REGISTER u32 count)
 
void C_MTX44MultVecSR (const Mtx44 m, const Vec *src, Vec *dst)
 
asm void PSMTX44MultVecSR (const __REGISTER Mtx m, const __REGISTER Vec *src, __REGISTER Vec *dst)
 
void C_MTX44MultVecArraySR (const Mtx44 m, const Vec *srcBase, Vec *dstBase, u32 count)
 
asm void PSMTX44MultVecArraySR (const __REGISTER Mtx44 m, const __REGISTER Vec *srcBase, __REGISTER Vec *dstBase, __REGISTER u32 count)
 

Function Documentation

◆ C_MTX44MultVec()

void C_MTX44MultVec ( const Mtx44 m,
const Vec * src,
Vec * dst )

◆ C_MTX44MultVecArray()

void C_MTX44MultVecArray ( const Mtx44 m,
const Vec * srcBase,
Vec * dstBase,
u32 count )

◆ C_MTX44MultVecArraySR()

void C_MTX44MultVecArraySR ( const Mtx44 m,
const Vec * srcBase,
Vec * dstBase,
u32 count )

◆ C_MTX44MultVecSR()

void C_MTX44MultVecSR ( const Mtx44 m,
const Vec * src,
Vec * dst )

◆ PSMTX44MultVec()

asm void PSMTX44MultVec ( const __REGISTER Mtx44 m,
const __REGISTER Vec * src,
__REGISTER Vec * dst )

◆ PSMTX44MultVecArray()

asm void PSMTX44MultVecArray ( const __REGISTER Mtx44 m,
const __REGISTER Vec * srcBase,
__REGISTER Vec * dstBase,
__REGISTER u32 count )

◆ PSMTX44MultVecArraySR()

asm void PSMTX44MultVecArraySR ( const __REGISTER Mtx44 m,
const __REGISTER Vec * srcBase,
__REGISTER Vec * dstBase,
__REGISTER u32 count )

◆ PSMTX44MultVecSR()

asm void PSMTX44MultVecSR ( const __REGISTER Mtx m,
const __REGISTER Vec * src,
__REGISTER Vec * dst )