Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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lyt_material.cpp File Reference

Namespaces

namespace  nw4hbm
 
namespace  nw4hbm::lyt
 

Functions

static void SetDefaultWhiteColor (GXColorS10 *p)
 
static bool IsDefaultWhiteColor (GXColorS10 *p)
 

Variables

static const GXColorS10 DefaultBlackColor = {0, 0, 0, 0}
 

Function Documentation

◆ IsDefaultWhiteColor()

static bool IsDefaultWhiteColor ( GXColorS10 * p)
inlinestatic

◆ SetDefaultWhiteColor()

static void SetDefaultWhiteColor ( GXColorS10 * p)
inlinestatic

Variable Documentation

◆ DefaultBlackColor

const GXColorS10 DefaultBlackColor = {0, 0, 0, 0}
static