Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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iterator.h File Reference

Go to the source code of this file.

Classes

struct  std::input_iterator_tag
 
struct  std::output_iterator_tag
 
struct  std::forward_iterator_tag
 
struct  std::bidirectional_iterator_tag
 
struct  std::random_access_iterator_tag
 
struct  std::iterator_traits< Iterator >
 
struct  std::iterator_traits< T * >
 

Namespaces

namespace  std
 

Functions

template<class InputIterator , class Distance >
void std::__advance (InputIterator &i, Distance n, input_iterator_tag)
 
template<class BidirectionalIterator , class Distance >
void std::__advance (BidirectionalIterator &i, Distance n, bidirectional_iterator_tag)
 
template<class RandomAccessIterator , class Distance >
void std::__advance (RandomAccessIterator &i, Distance n, random_access_iterator_tag)
 
template<class InputIterator , class Distance >
void std::advance (InputIterator &i, Distance n)
 
template<class InputIt , class Distance >
void std::advance_fake (InputIt &it, Distance n)
 
template<class InputIterator >
iterator_traits< InputIterator >::difference_type std::__distance (InputIterator first, InputIterator last, input_iterator_tag)
 
template<class RandomAccessIterator >
iterator_traits< RandomAccessIterator >::difference_type std::__distance (RandomAccessIterator first, RandomAccessIterator last, random_access_iterator_tag)
 
template<class InputIterator >
iterator_traits< InputIterator >::difference_type std::distance (InputIterator first, InputIterator last)
 
template<class InputIt , class Distance >
void std::advance_pointer (InputIt &it, Distance n)