![]() |
Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
|
Go to the source code of this file.
Classes | |
struct | node_method_data |
struct | node_judge_data |
struct | fpcCtIt_jilprm_c |
Typedefs | |
typedef struct create_tag | create_tag |
typedef int(* | fpcCtIt_MethodFunc) (void *, void *) |
typedef void *(* | fpcCtIt_JudgeFunc) (void *, void *) |
typedef struct node_method_data | node_method_data |
typedef struct node_judge_data | node_judge_data |
typedef struct fpcCtIt_jilprm_c | fpcCtIt_jilprm_c |
Functions | |
int | fpcCtIt_Method (fpcCtIt_MethodFunc i_method, void *i_data) |
void * | fpcCtIt_Judge (fpcCtIt_JudgeFunc i_judge, void *i_data) |
void * | fpcCtIt_filter_JudgeInLayer (create_tag *i_createTag, fpcCtIt_jilprm_c *i_iterData) |
void * | fpcCtIt_JudgeInLayer (unsigned int i_layerID, fpcCtIt_JudgeFunc i_method, void *i_data) |
typedef struct create_tag create_tag |
typedef struct fpcCtIt_jilprm_c fpcCtIt_jilprm_c |
typedef void *(* fpcCtIt_JudgeFunc) (void *, void *) |
typedef int(* fpcCtIt_MethodFunc) (void *, void *) |
typedef struct node_judge_data node_judge_data |
typedef struct node_method_data node_method_data |
void * fpcCtIt_filter_JudgeInLayer | ( | create_tag * | i_createTag, |
fpcCtIt_jilprm_c * | i_iterData ) |
void * fpcCtIt_Judge | ( | fpcCtIt_JudgeFunc | i_judge, |
void * | i_data ) |
void * fpcCtIt_JudgeInLayer | ( | unsigned int | i_layerID, |
fpcCtIt_JudgeFunc | i_method, | ||
void * | i_data ) |
int fpcCtIt_Method | ( | fpcCtIt_MethodFunc | i_method, |
void * | i_data ) |
f_pc_create_iter.cpp Framework - Process Create Iteration