Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | node_method_data |
struct | node_judge_data |
struct | fpcCtIt_jilprm_c |
Functions | |
s32 | fpcCtIt_Method (fpcCtIt_MethodFunc pJudge, void *pUserData) |
void * | fpcCtIt_Judge (fpcCtIt_JudgeFunc pJudge, void *pUserData) |
void * | fpcCtIt_filter_JudgeInLayer (create_tag *, fpcCtIt_jilprm_c *) |
void * | fpcCtIt_JudgeInLayer (unsigned int pUnk0, fpcCtIt_JudgeFunc pFunc, void *pUserData) |
void * fpcCtIt_filter_JudgeInLayer | ( | create_tag * | i_createTag, |
fpcCtIt_jilprm_c * | i_iterData | ||
) |
void * fpcCtIt_Judge | ( | fpcCtIt_JudgeFunc | pJudge, |
void * | pUserData | ||
) |
void * fpcCtIt_JudgeInLayer | ( | unsigned int | pUnk0, |
fpcCtIt_JudgeFunc | pFunc, | ||
void * | pUserData | ||
) |
s32 fpcCtIt_Method | ( | fpcCtIt_MethodFunc | i_judgeFunc, |
void * | i_data | ||
) |
f_pc_create_iter.cpp Framework - Process Create Iteration