1#ifndef F_AP_F_AP_GAME_H
2#define F_AP_F_AP_GAME_H
79 #if PLATFORM_WII || PLATFORM_SHIELD
165#if PLATFORM_WII || PLATFORM_SHIELD
213 static void printfTag(
int,
int,
int,
const char*,
void*,
u32,
const char*,
const char*);
Definition CaptureScreen.h:6
static JFWDisplay * getManager()
Definition JFWDisplay.h:73
Definition JORMContext.h:120
Definition JORReflexible.h:43
Definition f_ap_game.h:15
u8 mMemBlockOff
Definition f_ap_game.h:83
static u16 mCaptureScreenLinePf
Definition f_ap_game.h:60
s16 mRegister1
Definition f_ap_game.h:85
static u8 mCaptureScreenNumV
Definition f_ap_game.h:63
static u8 m_CpuTimerOff
Definition f_ap_game.h:51
JUtility::TColor mLetterBottomShadowColor
Definition f_ap_game.h:94
static void * mCaptureScreenBuffer
Definition f_ap_game.h:56
s16 mRegister2
Definition f_ap_game.h:86
s16 mLetterFontSize
Definition f_ap_game.h:99
static u8 mParticle254Fix
Definition f_ap_game.h:65
static CaptureScreen * mCaptureScreen
Definition f_ap_game.h:55
static void onCpuTimer()
Definition f_ap_game.h:40
u8 mUsingHostIO
Definition f_ap_game.h:73
u8 field_0x26[2]
Definition f_ap_game.h:89
s16 mRegister3
Definition f_ap_game.h:87
static u8 mCaptureScreenNumH
Definition f_ap_game.h:62
static void executeCaptureScreen()
u8 mDisplayParticle
Definition f_ap_game.h:77
s16 mRegister0
Definition f_ap_game.h:84
u8 mDisplayProcessID
Definition f_ap_game.h:78
static void printCpuTimer(const char *)
Definition f_ap_game.cpp:715
static void createCaptureScreen()
Definition f_ap_game.h:31
static u16 mCaptureScreenWidth
Definition f_ap_game.h:58
JUtility::TColor mColor
Definition f_ap_game.h:70
static void offCpuTimer()
Definition f_ap_game.h:44
u8 mDisplay2D
Definition f_ap_game.h:76
u8 mGammaCorrection
Definition f_ap_game.h:81
JUtility::TColor mLetterTopShadowColor
Definition f_ap_game.h:93
f32 mLROnValue
Definition f_ap_game.h:71
s8 field_0x04
Definition f_ap_game.h:68
virtual void listenPropertyEvent(const JORPropertyEvent *)
Definition f_ap_game.cpp:564
u8 mDisplayMeter
Definition f_ap_game.h:74
s16 mLineSpacing
Definition f_ap_game.h:97
static void startCpuTimer()
Definition f_ap_game.cpp:692
static u16 mCaptureScreenLineNum
Definition f_ap_game.h:61
static s16 mCaptureScreenFlag
Definition f_ap_game.h:57
s16 mLetterSpacing
Definition f_ap_game.h:98
u8 field_0x03[3]
Definition f_ap_game.h:69
fapGm_HIO_c()
Definition f_ap_game.cpp:23
virtual void genMessage(JORMContext *)
Definition f_ap_game.cpp:83
u8 mBackgroundAlpha
Definition f_ap_game.h:100
u8 mDisplayPrint
Definition f_ap_game.h:75
JUtility::TColor mLetterTopColor
Definition f_ap_game.h:91
static u8 m_CpuTimerOn
Definition f_ap_game.h:50
s16 mLetterPositionX
Definition f_ap_game.h:95
static u32 m_CpuTimerTick
Definition f_ap_game.h:53
static u8 m_CpuTimerStart
Definition f_ap_game.h:52
virtual ~fapGm_HIO_c()
Definition f_ap_game.cpp:758
u8 mTrapFilter
Definition f_ap_game.h:80
f32 mLROffValue
Definition f_ap_game.h:72
static u8 isCaptureScreen()
Definition f_ap_game.h:36
JUtility::TColor mLetterBottomColor
Definition f_ap_game.h:92
static void stopCpuTimer(const char *)
Definition f_ap_game.cpp:705
s16 mLetterPositionY
Definition f_ap_game.h:96
static u16 mCaptureScreenHeight
Definition f_ap_game.h:59
int BOOL
Definition types.h:33
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned short int u16
Definition types.h:10
unsigned char u8
Definition types.h:8
void fapGmHIO_offMenu()
Definition f_ap_game.h:105
void fapGm_Create()
Definition f_ap_game.cpp:739
u8 fapGmHIO_getHostIO()
Definition f_ap_game.h:133
void fapGm_After()
Definition f_ap_game.cpp:722
void fapGmHIO_onMenu()
Definition f_ap_game.h:109
f32 fapGmHIO_getLROffValue()
Definition f_ap_game.h:129
f32 fapGmHIO_getLROnValue()
Definition f_ap_game.h:125
u8 fapGmHIO_get2Ddraw()
Definition f_ap_game.h:141
u8 fapGmHIO_getParticle()
Definition f_ap_game.h:157
void fapGm_Execute()
Definition f_ap_game.cpp:728
void fapGmHIO_set2Ddraw(u8 param_0)
Definition f_ap_game.h:137
void fapGmHIO_onPrint()
Definition f_ap_game.h:153
BOOL fapGmHIO_isMenu()
Definition f_ap_game.h:113
void fapGmHIO_offPrint()
Definition f_ap_game.h:149
u8 fapGmHIO_getGamma()
Definition f_ap_game.h:170
u8 fapGmHIO_getMeter()
Definition f_ap_game.h:121
fapGm_HIO_c g_HIO
Definition f_ap_game.cpp:737
BOOL fapGmHIO_isPrint()
Definition f_ap_game.h:117
u8 fapGmHIO_getTrapFilter()
Definition f_ap_game.h:166
size_t strlen(const char *str)
Definition string.c:6
Definition JORReflexible.h:10
Definition f_ap_game.h:175
static void dumpTag()
Definition f_ap_game.cpp:410
TagAttribute_e
Definition f_ap_game.h:190
@ TagAtt_Variable_e
Definition f_ap_game.h:192
@ TagAtt_Fixed_e
Definition f_ap_game.h:191
static char * getCsvEnd()
Definition f_ap_game.h:220
static void dumpCsv()
Definition f_ap_game.cpp:505
HeapType_e
Definition f_ap_game.h:176
@ HeapType_Command_e
Definition f_ap_game.h:184
@ HeapType_Dynamic_e
Definition f_ap_game.h:187
@ HeapType_Error_e
Definition f_ap_game.h:177
@ HeapType_Archive_e
Definition f_ap_game.h:182
@ HeapType_Root_e
Definition f_ap_game.h:179
@ HeapType_System_e
Definition f_ap_game.h:180
@ HeapType_Stage_e
Definition f_ap_game.h:185
@ HeapType_Zelda_e
Definition f_ap_game.h:181
@ HeapType_Game_e
Definition f_ap_game.h:183
@ HeapType_J2D_e
Definition f_ap_game.h:186
@ HeapType_ARAM_e
Definition f_ap_game.h:178
static char * getCsv()
Definition f_ap_game.h:219
static char mCsv[0x8000]
Definition f_ap_game.h:222
TagType_e
Definition f_ap_game.h:195
@ TagType_2D_e
Definition f_ap_game.h:201
@ TagType_ArchiveStage_e
Definition f_ap_game.h:205
@ TagType_Program_e
Definition f_ap_game.h:207
@ TagType_Message_e
Definition f_ap_game.h:200
@ TagType_Heap_e
Definition f_ap_game.h:210
@ TagType_Unknown_e
Definition f_ap_game.h:199
@ TagType_System_e
Definition f_ap_game.h:198
@ TagType_Archive_e
Definition f_ap_game.h:203
@ TagType_ArchiveStageSub_e
Definition f_ap_game.h:206
@ TagType_Particle_e
Definition f_ap_game.h:197
@ TagType_Object_e
Definition f_ap_game.h:208
@ TagType_Player_e
Definition f_ap_game.h:202
@ TagType_Audio_e
Definition f_ap_game.h:196
@ TagType_Stage_e
Definition f_ap_game.h:209
@ TagType_ArchiveSub_e
Definition f_ap_game.h:204
static void printfTag(int, int, int, const char *, void *, u32, const char *, const char *)
Definition f_ap_game.cpp:268
static int findParentHeap(void *)
Definition f_ap_game.cpp:377
static int getCsvSize()
Definition f_ap_game.h:218