1#ifndef MSG_SCRN_D_MSG_SCRN_TALK_H
2#define MSG_SCRN_D_MSG_SCRN_TALK_H
Definition d_pane_class.h:13
Definition J2DScreen.h:48
Definition JKRExpHeap.h:11
Definition d_msg_scrn_3select.h:14
Definition d_msg_scrn_arrow.h:12
Definition d_msg_scrn_base.h:11
Definition d_msg_scrn_light.h:11
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition d_msg_scrn_talk.h:11
void setSelectString(char *, char *, char *)
Definition d_msg_scrn_talk.cpp:376
CPaneMgr * mpArw_c
Definition d_msg_scrn_talk.h:36
void fukiTrans(f32, f32)
Definition d_msg_scrn_talk.cpp:418
void arwAnimeInit()
Definition d_msg_scrn_talk.cpp:360
int field_0xd4
Definition d_msg_scrn_talk.h:35
f32 field_0xf0
Definition d_msg_scrn_talk.h:41
void dotAnimeMove()
Definition d_msg_scrn_talk.cpp:372
void fukiPosCalc(u8)
Definition d_msg_scrn_talk.cpp:433
f32 field_0xf4
Definition d_msg_scrn_talk.h:42
f32 field_0xe8
Definition d_msg_scrn_talk.h:39
void exec()
Definition d_msg_scrn_talk.cpp:286
bool isSelect()
Definition d_msg_scrn_talk.cpp:388
dMsgScrnArrow_c * mpArrow_c
Definition d_msg_scrn_talk.h:32
f32 field_0xf8[150]
Definition d_msg_scrn_talk.h:43
void arwAnimeMove()
Definition d_msg_scrn_talk.cpp:364
f32 field_0x350[3]
Definition d_msg_scrn_talk.h:44
u8 field_0x488
Definition d_msg_scrn_talk.h:46
void setSelectRubyString(char *, char *, char *)
Definition d_msg_scrn_talk.cpp:382
void dotAnimeInit()
Definition d_msg_scrn_talk.cpp:368
dMsgScrnTalk_c(u8, u8, JKRExpHeap *)
Definition d_msg_scrn_talk.cpp:22
JKRExpHeap * field_0xe4
Definition d_msg_scrn_talk.h:38
CPaneMgr * mpMg_c[2]
Definition d_msg_scrn_talk.h:37
bool selectAnimeEnd()
Definition d_msg_scrn_talk.cpp:408
void fukiAlpha(f32)
Definition d_msg_scrn_talk.cpp:421
void fukiScale(f32)
Definition d_msg_scrn_talk.cpp:415
~dMsgScrnTalk_c()
Definition d_msg_scrn_talk.cpp:246
dMsgScrnLight_c * mpLight_c
Definition d_msg_scrn_talk.h:34
f32 field_0xec
Definition d_msg_scrn_talk.h:40
J2DScreen * mpTxScreen
Definition d_msg_scrn_talk.h:31
dMsgScrn3Select_c * mpSelect_c
Definition d_msg_scrn_talk.h:33
bool selectAnimeMove(u8, u8, bool)
Definition d_msg_scrn_talk.cpp:401
void drawSelf()
Definition d_msg_scrn_talk.cpp:304
s16 field_0x35c[150]
Definition d_msg_scrn_talk.h:45
void selectAnimeInit(u8, u8, f32, u8)
Definition d_msg_scrn_talk.cpp:395