Definition c_m3d_g_lin.h:8
Definition d_jnt_col.h:10
Vec * field_0x8
Definition d_jnt_col.h:16
f32 field_0x4
Definition d_jnt_col.h:15
s16 mJntNum
Definition d_jnt_col.h:14
u8 field_0x0
Definition d_jnt_col.h:12
u8 mType
Definition d_jnt_col.h:13
Definition d_jnt_col.h:19
void setArrowPosAndAngle(cXyz const *, cXyz const *, int, cXyz *, csXyz *)
Definition d_jnt_col.cpp:287
int getJntNum(int i)
Definition d_jnt_col.h:35
void offPassNum(int num)
Definition d_jnt_col.h:31
int getArrowOffsetPosAndAngle(cXyz const *, csXyz const *, cXyz *, cXyz *) const
Definition d_jnt_col.cpp:218
int field_0xc
Definition d_jnt_col.h:40
bool checkPassNum(int bit)
Definition d_jnt_col.h:29
bool checkShieldType(int i)
Definition d_jnt_col.h:32
int getHitmarkPosAndAngle(cXyz const *, csXyz const *, cXyz *, csXyz *, int) const
Definition d_jnt_col.cpp:247
static void setNowLine(cM3dGLin *, cXyz const *, csXyz const *, cXyz *)
Definition d_jnt_col.cpp:36
J3DModel * mModel
Definition d_jnt_col.h:38
void onPassNum(int num)
Definition d_jnt_col.h:30
int searchNearPos(cM3dGLin const *, cXyz const *, cXyz *, int) const
Definition d_jnt_col.cpp:52
const dJntColData_c * mData
Definition d_jnt_col.h:37
s8 getType(int i)
Definition d_jnt_col.h:34
int field_0x8
Definition d_jnt_col.h:39
dJntCol_c()
Definition d_jnt_col.cpp:12
int i
Definition e_pow.c:165
Definition d_a_hozelda.cpp:146
Definition d_a_hozelda.cpp:18
Definition d_a_hozelda.cpp:20
Definition d_a_hozelda.cpp:161
Definition d_a_hozelda.cpp:74
signed char s8
Definition types.h:4
signed short int s16
Definition types.h:6
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5