Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_debug_camera.cpp File Reference

Namespaces

namespace  zevwork
 

Functions

static int search_actor (fopAc_ac_c *actor, void *data)
 
JUtility::TColor get_color (JUtility::TColor color)
 

Variables

const int zevwork::CutMaxNum = 32
 
const int zevwork::DataMaxNum = 0x100
 
const int zevwork::FDataMaxNum = 0x200
 
const int zevwork::IDataMaxNum = 0x100
 
const int zevwork::SDataMaxNum = 0x100
 
const int zevwork::WorkSize
 
u8zevwork::WorkBuffer
 
dDbgCamera_c dDbgCamera
 

Function Documentation

◆ get_color()

JUtility::TColor get_color ( JUtility::TColor color)

◆ search_actor()

static int search_actor ( fopAc_ac_c * actor,
void * data )
static

Variable Documentation

◆ dDbgCamera

dDbgCamera_c dDbgCamera