Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_bg_s_cap_poly.h
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1#ifndef D_BG_D_BG_S_CAPT_POLY_H
2#define D_BG_D_BG_S_CAPT_POLY_H
3
4#include "d/d_bg_s_chk.h"
5
6struct dBgS_CaptPoly;
7
9
10struct dBgS_CaptPoly : public cBgS_Chk, public dBgS_Chk {
11public:
12 cM3dGAab* GetBndP() { return &m_pos;}
13
14 /* 0x2C */ cM3dGAab m_pos;
16};
17
18#endif
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition c_bg_s_chk.h:16
Definition d_bg_s_chk.h:7
void(* CaptPolyCallback)(dBgS_CaptPoly &, cBgD_Vtx_t *, u16, u16, u16, cM3dGPla *)
Definition d_bg_s_cap_poly.h:8
Definition c_bg_s_chk.h:7
Definition d_a_npc_fguard.cpp:137
Definition d_a_npc_fguard.cpp:122
Definition d_bg_s_cap_poly.h:10
cM3dGAab m_pos
Definition d_bg_s_cap_poly.h:14
CaptPolyCallback m_callback
Definition d_bg_s_cap_poly.h:15
cM3dGAab * GetBndP()
Definition d_bg_s_cap_poly.h:12
unsigned short u16
Definition types.h:9