Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_tag_CstaSw.h
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#ifndef D_A_TAG_CSTASW_H
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#define D_A_TAG_CSTASW_H
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#include "
d/d_com_inf_game.h
"
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#include "
m_Do/m_Do_hostIO.h
"
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class
daTagCstaSw_c
:
public
fopAc_ac_c
{
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public
:
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/* 805A2098 */
void
setBaseMtx
();
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/* 805A20F0 */
int
create
();
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/* 805A2150 */
static
fopAc_ac_c
*
searchSekizoAct
(
void
*,
void
*);
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/* 805A21A0 */
bool
areaCheck
();
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/* 805A2340 */
int
Execute
();
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/* 805A23F0 */
int
Draw
();
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/* 805A23F8 */
int
Delete
();
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u8
getSw
() {
return
fopAcM_GetParamBit
(
this
, 0, 8); }
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private
:
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/* 0x568 */
u8
mSwitch
;
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/* 0x569 */
u8
unused
[0x570 - 0x569];
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};
// Size: 0x570
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class
daTagCstaSw_HIO_c
:
public
mDoHIO_entry_c
{
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public
:
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/* 805A202C */
daTagCstaSw_HIO_c
();
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/* 805A2480 */
virtual
~daTagCstaSw_HIO_c
();
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u8
unk_0x4
;
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};
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#endif
/* D_A_TAG_CSTASW_H */
daTagCstaSw_HIO_c
Definition
d_a_tag_CstaSw.h:25
daTagCstaSw_HIO_c::unk_0x4
u8 unk_0x4
Definition
d_a_tag_CstaSw.h:30
daTagCstaSw_HIO_c::daTagCstaSw_HIO_c
daTagCstaSw_HIO_c()
Definition
d_a_tag_CstaSw.cpp:10
daTagCstaSw_HIO_c::~daTagCstaSw_HIO_c
virtual ~daTagCstaSw_HIO_c()
Definition
d_a_tag_CstaSw.cpp:100
daTagCstaSw_c
Definition
d_a_tag_CstaSw.h:7
daTagCstaSw_c::getSw
u8 getSw()
Definition
d_a_tag_CstaSw.h:17
daTagCstaSw_c::Execute
int Execute()
Definition
d_a_tag_CstaSw.cpp:54
daTagCstaSw_c::unused
u8 unused[0x570 - 0x569]
Definition
d_a_tag_CstaSw.h:21
daTagCstaSw_c::Draw
int Draw()
Definition
d_a_tag_CstaSw.cpp:68
daTagCstaSw_c::areaCheck
bool areaCheck()
Definition
d_a_tag_CstaSw.cpp:37
daTagCstaSw_c::setBaseMtx
void setBaseMtx()
Definition
d_a_tag_CstaSw.cpp:15
daTagCstaSw_c::mSwitch
u8 mSwitch
Definition
d_a_tag_CstaSw.h:20
daTagCstaSw_c::create
int create()
Definition
d_a_tag_CstaSw.cpp:21
daTagCstaSw_c::searchSekizoAct
static fopAc_ac_c * searchSekizoAct(void *, void *)
Definition
d_a_tag_CstaSw.cpp:29
daTagCstaSw_c::Delete
int Delete()
Definition
d_a_tag_CstaSw.cpp:73
mDoHIO_entry_c
Definition
m_Do_hostIO.h:5
d_com_inf_game.h
fopAcM_GetParamBit
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition
f_op_actor_mng.h:228
m_Do_hostIO.h
fopAc_ac_c
Definition
d_a_ep.cpp:19
u8
unsigned char u8
Definition
types.h:8
include
d
actor
d_a_tag_CstaSw.h
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