1#ifndef D_A_OBJ_WOOD_PENDULUM_H
2#define D_A_OBJ_WOOD_PENDULUM_H
Wooden Pendulum.
Definition d_a_obj_wood_pendulum.h:15
dCcD_Sph field_0x6e8[2]
Definition d_a_obj_wood_pendulum.h:34
u32 getArg1()
Definition d_a_obj_wood_pendulum.h:27
void initBaseMtx()
Definition d_a_obj_wood_pendulum.cpp:14
u32 getArg0()
Definition d_a_obj_wood_pendulum.h:26
int execute()
Definition d_a_obj_wood_pendulum.cpp:101
request_of_phase_process_class mPhaseReq
Definition d_a_obj_wood_pendulum.h:30
void setBaseMtx()
Definition d_a_obj_wood_pendulum.cpp:19
dCcD_Stts mStts
Definition d_a_obj_wood_pendulum.h:32
s16 field_0x95c
Definition d_a_obj_wood_pendulum.h:37
int CreateHeap()
Definition d_a_obj_wood_pendulum.cpp:74
int create()
Definition d_a_obj_wood_pendulum.cpp:83
s16 field_0x95a
Definition d_a_obj_wood_pendulum.h:36
s16 field_0x958
Definition d_a_obj_wood_pendulum.h:35
int draw()
Definition d_a_obj_wood_pendulum.cpp:137
J3DModel * mpModel
Definition d_a_obj_wood_pendulum.h:31
int _delete()
Definition d_a_obj_wood_pendulum.cpp:144
dCcD_Sph mSph
Definition d_a_obj_wood_pendulum.h:33
int Create()
Definition d_a_obj_wood_pendulum.cpp:49
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daObjWPndlm_c)==0x960)
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196