Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_wflag.h
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1#ifndef D_A_OBJ_WFLAG_H
2#define D_A_OBJ_WFLAG_H
3
5
6struct wf_tail_s {
7 /* 80D37720 */ ~wf_tail_s() {}
8 /* 80D377F0 */ wf_tail_s() {}
9
10 /* 0x000 */ s16 field_0x000;
11 /* 0x000 */ u16 field_0x002;
12 /* 0x004 */ cXyz field_0x004[20];
13 /* 0x0F4 */ csXyz field_0x0f4[20];
14 /* 0x16C */ cXyz field_0x16c[20];
15 /* 0x25C */ J3DModel* mModels[19];
16 /* 0x2A8 */ u32 field_0x2a8;
17};
18
28public:
30 /* 0x570 */ J3DModel* mpModel;
31 /* 0x574 */ mDoExt_McaMorf* mMorf;
34 /* 0x580 */ wf_tail_s mTails[1];
35 /* 0x82C */ u8 field_0x82c;
36 /* 0x82E */ s16 field_0x82e;
37 /* 0x830 */ s16 field_0x830[2];
38 /* 0x834 */ s16 field_0x834;
39 /* 0x836 */ s16 field_0x836;
40 /* 0x838 */ u32 field_0x838;
41};
42
44
45#endif /* D_A_OBJ_WFLAG_H */
Definition m_Do_ext.h:344
???
Definition d_a_obj_wflag.h:27
u32 field_0x838
Definition d_a_obj_wflag.h:40
s16 field_0x834
Definition d_a_obj_wflag.h:38
J3DModel * mpModel
Definition d_a_obj_wflag.h:30
mDoExt_btpAnm * field_0x57c
Definition d_a_obj_wflag.h:33
s16 field_0x82e
Definition d_a_obj_wflag.h:36
mDoExt_btkAnm * field_0x578
Definition d_a_obj_wflag.h:32
u8 field_0x82c
Definition d_a_obj_wflag.h:35
s16 field_0x830[2]
Definition d_a_obj_wflag.h:37
wf_tail_s mTails[1]
Definition d_a_obj_wflag.h:34
mDoExt_McaMorf * mMorf
Definition d_a_obj_wflag.h:31
s16 field_0x836
Definition d_a_obj_wflag.h:39
request_of_phase_process_class mPhaseReq
Definition d_a_obj_wflag.h:29
STATIC_ASSERT(sizeof(obj_wflag_class)==0x83C)
Definition d_a_ep.cpp:155
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:66
Definition d_a_ep.cpp:19
Definition d_a_hozelda.cpp:47
Definition d_a_hozelda.cpp:40
Definition d_a_hozelda.cpp:14
Definition d_a_obj_wflag.h:6
u16 field_0x002
Definition d_a_obj_wflag.h:11
u32 field_0x2a8
Definition d_a_obj_wflag.h:16
J3DModel * mModels[19]
Definition d_a_obj_wflag.h:15
cXyz field_0x004[20]
Definition d_a_obj_wflag.h:12
~wf_tail_s()
Definition d_a_obj_wflag.h:7
cXyz field_0x16c[20]
Definition d_a_obj_wflag.h:14
wf_tail_s()
Definition d_a_obj_wflag.h:8
csXyz field_0x0f4[20]
Definition d_a_obj_wflag.h:13
s16 field_0x000
Definition d_a_obj_wflag.h:10
unsigned long u32
Definition types.h:10
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8