1#ifndef D_A_OBJ_SZBRIDGE_H
2#define D_A_OBJ_SZBRIDGE_H
Definition d_bg_s_movebg_actor.h:11
Stone Statue Bridge.
Definition d_a_obj_szbridge.h:15
int create1st()
Definition d_a_obj_szbridge.cpp:31
f32 mWaterY
Definition d_a_obj_szbridge.h:32
virtual ~daObjSZbridge_c()
Definition d_a_obj_szbridge.h:26
void chkBg()
Definition d_a_obj_szbridge.cpp:56
J3DModel * mpModel
Definition d_a_obj_szbridge.h:31
Mtx mBgMtx
Definition d_a_obj_szbridge.h:29
u8 field_0x614
Definition d_a_obj_szbridge.h:34
int Execute(Mtx **)
Definition d_a_obj_szbridge.cpp:119
int Create()
Definition d_a_obj_szbridge.cpp:100
void setMtx()
Definition d_a_obj_szbridge.cpp:43
f32 mGroundY
Definition d_a_obj_szbridge.h:33
u32 field_0x618[2]
Definition d_a_obj_szbridge.h:35
Mtx field_0x5d8
Definition d_a_obj_szbridge.h:30
int field_0x620
Definition d_a_obj_szbridge.h:36
int CreateHeap()
Definition d_a_obj_szbridge.cpp:50
void rideActor(fopAc_ac_c *)
Definition d_a_obj_szbridge.cpp:19
int Draw()
Definition d_a_obj_szbridge.cpp:134
int Delete()
Definition d_a_obj_szbridge.cpp:145
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daObjSZbridge_c)==0x624)
f32 Mtx[3][4]
Definition mtx.h:25
unsigned long u32
Definition types.h:12
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8