Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_sakuita_rope.h
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1#ifndef D_A_OBJ_SAKUITA_ROPE_H
2#define D_A_OBJ_SAKUITA_ROPE_H
3
5
14class daObjItaRope_c : public fopAc_ac_c {
15public:
16 /* 80CC57E4 */ void create_init();
17 /* 80CC5E48 */ void initBaseMtx();
18 /* 80CC5E7C */ void setBaseMtx();
19 /* 80CC5ECC */ void setNormalRopePos();
20
21 static u8 const M_attr[20];
22
23private:
24 /* 0x568 */ u8 field_0x568[0x638 - 0x568];
25};
26
27STATIC_ASSERT(sizeof(daObjItaRope_c) == 0x638);
28
29class Sakuita_c {
30public:
31 /* 80CC5238 */ void setModelData(J3DModelData*);
32 /* 80CC527C */ void create(cXyz*, s16, s8);
33 /* 80CC5314 */ void execute(cXyz*, s16);
34 /* 80CC5354 */ void draw();
35 /* 80CC5390 */ void initBaseMtx();
36 /* 80CC53B0 */ void setBaseMtx();
37 /* 80CC5444 */ void setPlatePos(cXyz*);
38 /* 80CC5720 */ void calcAngle();
39 /* 80CC63E4 */ ~Sakuita_c();
40 /* 80CC6420 */ Sakuita_c();
41};
42
44public:
45 /* 80CC6424 */ ~RopeWork_c();
46 /* 80CC6460 */ RopeWork_c();
47};
48
49
50
51#endif /* D_A_OBJ_SAKUITA_ROPE_H */
Definition d_a_obj_sakuita_rope.h:43
~RopeWork_c()
Definition d_a_obj_sakuita_rope.cpp:360
RopeWork_c()
Definition d_a_obj_sakuita_rope.cpp:365
Definition d_a_obj_sakuita_rope.h:29
~Sakuita_c()
Definition d_a_obj_sakuita_rope.cpp:350
void execute(cXyz *, s16)
Definition d_a_obj_sakuita_rope.cpp:130
void setModelData(J3DModelData *)
Definition d_a_obj_sakuita_rope.cpp:99
void calcAngle()
Definition d_a_obj_sakuita_rope.cpp:262
void create(cXyz *, s16, s8)
Definition d_a_obj_sakuita_rope.cpp:125
void draw()
Definition d_a_obj_sakuita_rope.cpp:135
void setBaseMtx()
Definition d_a_obj_sakuita_rope.cpp:150
void setPlatePos(cXyz *)
Definition d_a_obj_sakuita_rope.cpp:250
Sakuita_c()
Definition d_a_obj_sakuita_rope.cpp:355
void initBaseMtx()
Definition d_a_obj_sakuita_rope.cpp:140
Rope Banner Fence.
Definition d_a_obj_sakuita_rope.h:14
static u8 const M_attr[20]
Definition d_a_obj_sakuita_rope.h:105
void setNormalRopePos()
Definition d_a_obj_sakuita_rope.cpp:329
void setBaseMtx()
Definition d_a_obj_sakuita_rope.cpp:316
u8 field_0x568[0x638 - 0x568]
Definition d_a_obj_sakuita_rope.h:24
void create_init()
Definition d_a_obj_sakuita_rope.cpp:306
void initBaseMtx()
Definition d_a_obj_sakuita_rope.cpp:311
STATIC_ASSERT(sizeof(daObjItaRope_c)==0x638)
Definition d_a_ep.cpp:51
Definition d_a_hozelda.cpp:20
Definition d_a_ep.cpp:19
signed char s8
Definition types.h:4
signed short s16
Definition types.h:5
unsigned char u8
Definition types.h:8