1#ifndef D_A_OBJ_ROTBRIDGE_H
2#define D_A_OBJ_ROTBRIDGE_H
Definition d_a_obj_rotBridge.h:38
daRotBridge_HIO_c()
Definition d_a_obj_rotBridge.cpp:171
~daRotBridge_HIO_c()
Definition d_a_obj_rotBridge.cpp:357
Rotating Bridge.
Definition d_a_obj_rotBridge.h:14
void moveBridge()
Definition d_a_obj_rotBridge.cpp:320
void rideCallBack(dBgW *, fopAc_ac_c *, fopAc_ac_c *)
Definition d_a_obj_rotBridge.cpp:244
u8 getBridgeAngle() const
Definition d_a_obj_rotBridge.h:27
void Delete()
Definition d_a_obj_rotBridge.cpp:330
u8 mBridgeAngle
Definition d_a_obj_rotBridge.h:32
void setBaseMtx()
Definition d_a_obj_rotBridge.cpp:182
u8 getPlayerRide() const
Definition d_a_obj_rotBridge.h:26
u8 mPlayerRide
Definition d_a_obj_rotBridge.h:30
u8 field_0x5b9[0x610 - 0x5b9]
Definition d_a_obj_rotBridge.h:33
void Draw()
Definition d_a_obj_rotBridge.cpp:325
void CreateHeap()
Definition d_a_obj_rotBridge.cpp:220
void Execute(f32(**)[3][4])
Definition d_a_obj_rotBridge.cpp:255
u8 field_0x5b0[0x5b8 - 0x5b0]
Definition d_a_obj_rotBridge.h:31
void create()
Definition d_a_obj_rotBridge.cpp:232
void playerAreaCheck()
Definition d_a_obj_rotBridge.cpp:307
u8 field_0x568[0x5af - 0x568]
Definition d_a_obj_rotBridge.h:29
STATIC_ASSERT(sizeof(daRotBridge_c)==0x610)
Definition d_a_hozelda.cpp:74
float f32
Definition types.h:22
unsigned char u8
Definition types.h:5