Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_poFire.h
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1#ifndef D_A_OBJ_POFIRE_H
2#define D_A_OBJ_POFIRE_H
3
6
15class daPoFire_c : public fopAc_ac_c {
16public:
17 /* 80CB2A0C */ void setBaseMtx();
18 /* 80CB2A74 */ void create();
19 /* 80CB2BB8 */ void Execute();
20 /* 80CB2BFC */ void procMain();
21 /* 80CB2D84 */ void setFire();
22 /* 80CB2F68 */ void searchCandle(void*, void*);
23 /* 80CB2FD4 */ void searchFireTag(void*, void*);
24 /* 80CB3024 */ void init_modeInitMove();
25 /* 80CB30FC */ void modeInitMove();
26 /* 80CB31FC */ void modeWait();
27 /* 80CB32EC */ void init_modeWaitSetEffect();
28 /* 80CB3380 */ void modeWaitSetEffect();
29 /* 80CB3540 */ void init_modeMoveOut();
30 /* 80CB355C */ void modeMoveOut();
31 /* 80CB3714 */ void init_modeMove();
32 /* 80CB3730 */ void modeMove();
33 /* 80CB38EC */ void init_modeMoveWait();
34 /* 80CB3918 */ void modeMoveWait();
35 /* 80CB3958 */ void modeNoMove();
36 /* 80CB39CC */ void init_modeOnFire();
37 /* 80CB39E0 */ void modeOnFire();
38 /* 80CB3ADC */ void init_modeFireEnd();
39 /* 80CB3AE8 */ void modeFireEnd();
40 /* 80CB3B70 */ void eventStart();
41 /* 80CB3BE0 */ void eventRun();
42 /* 80CB3C64 */ bool eventEnd();
43 /* 80CB3C6C */ bool Draw();
44 /* 80CB3C74 */ void Delete();
45 /* 80CB3E58 */ ~daPoFire_c();
46private:
47 /* 0x568 */ u8 field_0x568[0x618 - 0x568];
48};
49
50STATIC_ASSERT(sizeof(daPoFire_c) == 0x618);
51
53public:
54 /* 80CB294C */ daPoFire_HIO_c();
55 /* 80CB3D24 */ ~daPoFire_HIO_c();
56};
57
58#endif /* D_A_OBJ_POFIRE_H */
Definition d_a_obj_poFire.h:52
daPoFire_HIO_c()
Definition d_a_obj_poFire.cpp:363
~daPoFire_HIO_c()
Definition d_a_obj_poFire.cpp:638
Poe Fire.
Definition d_a_obj_poFire.h:15
void modeNoMove()
Definition d_a_obj_poFire.cpp:563
void Delete()
Definition d_a_obj_poFire.cpp:613
void init_modeFireEnd()
Definition d_a_obj_poFire.cpp:583
void init_modeMoveOut()
Definition d_a_obj_poFire.cpp:509
void eventStart()
Definition d_a_obj_poFire.cpp:593
void modeMove()
Definition d_a_obj_poFire.cpp:539
void modeFireEnd()
Definition d_a_obj_poFire.cpp:588
void searchCandle(void *, void *)
Definition d_a_obj_poFire.cpp:435
void init_modeInitMove()
Definition d_a_obj_poFire.cpp:446
~daPoFire_c()
Definition d_a_obj_poFire.cpp:703
void eventRun()
Definition d_a_obj_poFire.cpp:598
u8 field_0x568[0x618 - 0x568]
Definition d_a_obj_poFire.h:47
void init_modeOnFire()
Definition d_a_obj_poFire.cpp:568
void modeInitMove()
Definition d_a_obj_poFire.cpp:466
bool Draw()
Definition d_a_obj_poFire.cpp:608
void create()
Definition d_a_obj_poFire.cpp:393
void init_modeMoveWait()
Definition d_a_obj_poFire.cpp:545
void init_modeMove()
Definition d_a_obj_poFire.cpp:534
void modeMoveWait()
Definition d_a_obj_poFire.cpp:550
void procMain()
Definition d_a_obj_poFire.cpp:417
void setBaseMtx()
Definition d_a_obj_poFire.cpp:374
void modeWait()
Definition d_a_obj_poFire.cpp:493
void init_modeWaitSetEffect()
Definition d_a_obj_poFire.cpp:498
bool eventEnd()
Definition d_a_obj_poFire.cpp:603
void Execute()
Definition d_a_obj_poFire.cpp:398
void setFire()
Definition d_a_obj_poFire.cpp:430
void modeOnFire()
Definition d_a_obj_poFire.cpp:578
void modeWaitSetEffect()
Definition d_a_obj_poFire.cpp:504
void modeMoveOut()
Definition d_a_obj_poFire.cpp:529
void searchFireTag(void *, void *)
Definition d_a_obj_poFire.cpp:440
STATIC_ASSERT(sizeof(daPoFire_c)==0x618)
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8