1#ifndef D_A_OBJ_LV8KEKKAITRAP_H
2#define D_A_OBJ_LV8KEKKAITRAP_H
Definition d_a_obj_lv8KekkaiTrap.h:36
daKekaiTrap_HIO_c()
Definition d_a_obj_lv8KekkaiTrap.cpp:221
~daKekaiTrap_HIO_c()
Definition d_a_obj_lv8KekkaiTrap.cpp:353
Palace of Twilight Barrier Trap.
Definition d_a_obj_lv8KekkaiTrap.h:14
void moveMain()
Definition d_a_obj_lv8KekkaiTrap.cpp:263
void Execute(f32(**)[3][4])
Definition d_a_obj_lv8KekkaiTrap.cpp:248
void create()
Definition d_a_obj_lv8KekkaiTrap.cpp:242
void init_modeMoveUp()
Definition d_a_obj_lv8KekkaiTrap.cpp:279
void setBaseMtx()
Definition d_a_obj_lv8KekkaiTrap.cpp:232
void CreateHeap()
Definition d_a_obj_lv8KekkaiTrap.cpp:237
void init_modeMoveDown()
Definition d_a_obj_lv8KekkaiTrap.cpp:311
u8 field_0x568[0x5b4 - 0x568]
Definition d_a_obj_lv8KekkaiTrap.h:31
void modeMoveDown()
Definition d_a_obj_lv8KekkaiTrap.cpp:316
void Delete()
Definition d_a_obj_lv8KekkaiTrap.cpp:326
void modeWait()
Definition d_a_obj_lv8KekkaiTrap.cpp:273
void modeMoveUp()
Definition d_a_obj_lv8KekkaiTrap.cpp:306
void init_modeWait()
Definition d_a_obj_lv8KekkaiTrap.cpp:268
void Draw()
Definition d_a_obj_lv8KekkaiTrap.cpp:321
STATIC_ASSERT(sizeof(daKekaiTrap_c)==0x5b4)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8