Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv7BsGate.h
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1#ifndef D_A_OBJ_LV7BSGATE_H
2#define D_A_OBJ_LV7BSGATE_H
3
5
14class daLv7BsGate_c : public fopAc_ac_c {
15public:
16 /* 80C84930 */ void setBaseMtx();
17 /* 80C849CC */ void CreateHeap();
18 /* 80C84A4C */ void create();
19 /* 80C84BCC */ void Execute(f32 (**)[3][4]);
20 /* 80C84C1C */ void moveGate();
21 /* 80C84D24 */ void init_modeWait();
22 /* 80C84D30 */ void modeWait();
23 /* 80C84D34 */ void init_modeOpen();
24 /* 80C84D40 */ void modeOpen();
25 /* 80C84E94 */ void init_modeClose();
26 /* 80C84EA0 */ void modeClose();
27 /* 80C84FF4 */ void Draw();
28 /* 80C85098 */ void Delete();
29
30private:
31 /* 0x568 */ u8 field_0x568[0x5bc - 0x568];
32};
33
34STATIC_ASSERT(sizeof(daLv7BsGate_c) == 0x5bc);
35
37public:
38 /* 80C848AC */ daLv7BsGate_HIO_c();
39 /* 80C85164 */ ~daLv7BsGate_HIO_c();
40};
41
42
43#endif /* D_A_OBJ_LV7BSGATE_H */
Definition d_a_obj_lv7BsGate.h:36
daLv7BsGate_HIO_c()
Definition d_a_obj_lv7BsGate.cpp:227
~daLv7BsGate_HIO_c()
Definition d_a_obj_lv7BsGate.cpp:389
City in the Sky Boss Door.
Definition d_a_obj_lv7BsGate.h:14
void init_modeClose()
Definition d_a_obj_lv7BsGate.cpp:339
void init_modeOpen()
Definition d_a_obj_lv7BsGate.cpp:299
void Draw()
Definition d_a_obj_lv7BsGate.cpp:357
void modeOpen()
Definition d_a_obj_lv7BsGate.cpp:333
void setBaseMtx()
Definition d_a_obj_lv7BsGate.cpp:248
void modeClose()
Definition d_a_obj_lv7BsGate.cpp:352
void CreateHeap()
Definition d_a_obj_lv7BsGate.cpp:253
u8 field_0x568[0x5bc - 0x568]
Definition d_a_obj_lv7BsGate.h:31
void init_modeWait()
Definition d_a_obj_lv7BsGate.cpp:289
void Execute(f32(**)[3][4])
Definition d_a_obj_lv7BsGate.cpp:269
void create()
Definition d_a_obj_lv7BsGate.cpp:263
void moveGate()
Definition d_a_obj_lv7BsGate.cpp:284
void Delete()
Definition d_a_obj_lv7BsGate.cpp:362
void modeWait()
Definition d_a_obj_lv7BsGate.cpp:294
STATIC_ASSERT(sizeof(daLv7BsGate_c)==0x5bc)
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8