1#ifndef D_A_OBJ_LV4PRWALL_H
2#define D_A_OBJ_LV4PRWALL_H
Definition d_bg_s_movebg_actor.h:11
Arbiter's Grounds Rail Wall (Not Stallord?)
Definition d_a_obj_lv4prwall.h:15
u8 field_0x618
Definition d_a_obj_lv4prwall.h:39
f32 field_0x61c
Definition d_a_obj_lv4prwall.h:41
Mtx mBgMtx2
Definition d_a_obj_lv4prwall.h:32
u8 field_0x619
Definition d_a_obj_lv4prwall.h:40
f32 field_0x620
Definition d_a_obj_lv4prwall.h:42
virtual ~daObjLv4PRwall_c()
Definition d_a_obj_lv4prwall.h:25
int getSw3No()
Definition d_a_obj_lv4prwall.h:30
virtual int Draw()
Definition d_a_obj_lv4prwall.cpp:265
virtual int Delete()
Definition d_a_obj_lv4prwall.cpp:275
int field_0x624
Definition d_a_obj_lv4prwall.h:43
u8 field_0x628
Definition d_a_obj_lv4prwall.h:44
s16 field_0x60c
Definition d_a_obj_lv4prwall.h:35
u8 field_0x629
Definition d_a_obj_lv4prwall.h:45
virtual int Execute(Mtx **)
Definition d_a_obj_lv4prwall.cpp:131
virtual int CreateHeap()
Definition d_a_obj_lv4prwall.cpp:84
void setMtx()
Definition d_a_obj_lv4prwall.cpp:63
int getType()
Definition d_a_obj_lv4prwall.h:27
int getSw2No()
Definition d_a_obj_lv4prwall.h:29
s16 field_0x60e
Definition d_a_obj_lv4prwall.h:36
int mType
Definition d_a_obj_lv4prwall.h:38
Mtx mModelMtx
Definition d_a_obj_lv4prwall.h:33
virtual int Create()
Definition d_a_obj_lv4prwall.cpp:96
int create1st()
Definition d_a_obj_lv4prwall.cpp:29
J3DModel * mpModel
Definition d_a_obj_lv4prwall.h:34
s16 field_0x610
Definition d_a_obj_lv4prwall.h:37
int getSwNo()
Definition d_a_obj_lv4prwall.h:28
STATIC_ASSERT(sizeof(daObjLv4PRwall_c)==0x62c)
f32 Mtx[3][4]
Definition mtx.h:25
signed short int s16
Definition types.h:9
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196