Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4gear.h
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1#ifndef D_A_OBJ_LV4GEAR_H
2#define D_A_OBJ_LV4GEAR_H
3
5
14class daObjLv4Gear_c : public fopAc_ac_c {
15public:
20
21 /* 80C67FB4 */ void initBaseMtx();
22 /* 80C67FF0 */ void setBaseMtx();
23 /* 80C68050 */ int Create();
24 /* 80C680A4 */ int CreateHeap();
25 /* 80C68124 */ int create();
26 /* 80C681F4 */ int execute();
27 /* 80C683E0 */ int draw();
28 /* 80C68444 */ int _delete();
29
30 u8 getSwBit() { return fopAcM_GetParamBit(this, 0, 8); }
31 u8 getType() { return fopAcM_GetParamBit(this, 8, 4); }
32 u8 checkSE() { return fopAcM_GetParamBit(this, 12, 4); }
33
34private:
36 /* 0x570 */ J3DModel* mpModel;
37 /* 0x574 */ s16 mTarget;
38 /* 0x576 */ s16 mSpeed;
39 /* 0x578 */ s16 mRotation;
41 /* 0x580 */ u16 mCount;
42 /* 0x582 */ u8 mType;
43};
44
45#endif /* D_A_OBJ_LV4GEAR_H */
Arbiter's Grounds Spinner Gear.
Definition d_a_obj_lv4gear.h:14
s16 mSpeed
Definition d_a_obj_lv4gear.h:38
void initBaseMtx()
Definition d_a_obj_lv4gear.cpp:30
int _delete()
Definition d_a_obj_lv4gear.cpp:149
u8 getType()
Definition d_a_obj_lv4gear.h:31
void setBaseMtx()
Definition d_a_obj_lv4gear.cpp:36
u8 getSwBit()
Definition d_a_obj_lv4gear.h:30
int create()
Definition d_a_obj_lv4gear.cpp:79
int draw()
Definition d_a_obj_lv4gear.cpp:140
int execute()
Definition d_a_obj_lv4gear.cpp:99
gear_type_e
Definition d_a_obj_lv4gear.h:16
@ GEAR_S_e
Definition d_a_obj_lv4gear.h:17
@ GEAR_L_e
Definition d_a_obj_lv4gear.h:18
fpc_ProcID mSwActorID
Definition d_a_obj_lv4gear.h:40
J3DModel * mpModel
Definition d_a_obj_lv4gear.h:36
u8 checkSE()
Definition d_a_obj_lv4gear.h:32
u16 mCount
Definition d_a_obj_lv4gear.h:41
int CreateHeap()
Definition d_a_obj_lv4gear.cpp:58
s16 mRotation
Definition d_a_obj_lv4gear.h:39
u8 mType
Definition d_a_obj_lv4gear.h:42
int Create()
Definition d_a_obj_lv4gear.cpp:43
s16 mTarget
Definition d_a_obj_lv4gear.h:37
request_of_phase_process_class mPhase
Definition d_a_obj_lv4gear.h:35
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:228
unsigned int fpc_ProcID
Definition f_pc_base.h:10
Definition d_a_ep.cpp:155
Definition d_a_ep.cpp:19
Definition d_a_hozelda.cpp:14
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8