Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4Gate.h
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1#ifndef D_A_OBJ_LV4GATE_H
2#define D_A_OBJ_LV4GATE_H
3
6#include "m_Do/m_Do_hostIO.h"
7
17public:
23
24 void setBaseMtx();
25 int create();
26 void moveGate();
27 void init_modeWait();
28 void modeWait();
29 void init_modeMove();
30 void modeMove();
31 void init_modeMoveEnd();
32 void modeMoveEnd();
33
34 virtual int CreateHeap();
35 virtual int Execute(Mtx**);
36 virtual int Draw();
37 virtual int Delete();
38
40 /* 0x5A8 */ J3DModel* mpModel;
41 /* 0x5AC */ u8 mMode;
42 /* 0x5AD */ u8 mGateOpened;
43 /* 0x5AE */ u8 mInitMove;
44 /* 0x5AF */ u8 mMoveType;
45 /* 0x5B0 */ f32 mMoveTarget;
46 /* 0x5B4 */ f32 mMoveValue;
47};
48
50public:
52 virtual ~daLv4Gate_HIO_c() {}
53
55
56 /* 0x4 */ f32 mMoveSpeed;
57 /* 0x8 */ u8 mShockStrength;
58};
59
60#endif /* D_A_OBJ_LV4GATE_H */
Definition J3DModel.h:43
Definition JORMContext.h:120
Definition d_bg_s_movebg_actor.h:11
Definition d_a_obj_lv4Gate.h:49
u8 mShockStrength
Definition d_a_obj_lv4Gate.h:57
void genMessage(JORMContext *)
f32 mMoveSpeed
Definition d_a_obj_lv4Gate.h:56
virtual ~daLv4Gate_HIO_c()
Definition d_a_obj_lv4Gate.h:52
daLv4Gate_HIO_c()
Definition d_a_obj_lv4Gate.cpp:14
Arbiter's Grounds Gate.
Definition d_a_obj_lv4Gate.h:16
virtual int Draw()
Definition d_a_obj_lv4Gate.cpp:145
virtual int Delete()
Definition d_a_obj_lv4Gate.cpp:155
f32 mMoveValue
Definition d_a_obj_lv4Gate.h:46
void init_modeMove()
Definition d_a_obj_lv4Gate.cpp:107
u8 mMoveType
Definition d_a_obj_lv4Gate.h:44
void moveGate()
Definition d_a_obj_lv4Gate.cpp:88
void modeMoveEnd()
Definition d_a_obj_lv4Gate.cpp:143
Mode_e
Definition d_a_obj_lv4Gate.h:18
@ MODE_MOVE_e
Definition d_a_obj_lv4Gate.h:20
@ MODE_MOVE_END_e
Definition d_a_obj_lv4Gate.h:21
@ MODE_WAIT_e
Definition d_a_obj_lv4Gate.h:19
void modeWait()
Definition d_a_obj_lv4Gate.cpp:100
u8 mGateOpened
Definition d_a_obj_lv4Gate.h:42
virtual int Execute(Mtx **)
Definition d_a_obj_lv4Gate.cpp:80
u8 mMode
Definition d_a_obj_lv4Gate.h:41
void init_modeWait()
Definition d_a_obj_lv4Gate.cpp:96
int create()
Definition d_a_obj_lv4Gate.cpp:39
J3DModel * mpModel
Definition d_a_obj_lv4Gate.h:40
void init_modeMoveEnd()
Definition d_a_obj_lv4Gate.cpp:126
request_of_phase_process_class mPhase
Definition d_a_obj_lv4Gate.h:39
u8 mInitMove
Definition d_a_obj_lv4Gate.h:43
void setBaseMtx()
Definition d_a_obj_lv4Gate.cpp:19
void modeMove()
Definition d_a_obj_lv4Gate.cpp:111
f32 mMoveTarget
Definition d_a_obj_lv4Gate.h:45
virtual int CreateHeap()
Definition d_a_obj_lv4Gate.cpp:28
Definition m_Do_hostIO.h:27
f32 Mtx[3][4]
Definition mtx.h:25
float f32
Definition types.h:25
unsigned char u8
Definition types.h:8
Definition c_phase.h:17