Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_lv4CandleDemoTag.h
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1#ifndef D_A_OBJ_LV4CANDLEDEMOTAG_H
2#define D_A_OBJ_LV4CANDLEDEMOTAG_H
3
5#include "d/d_event_lib.h"
7
17public:
19
20 /* 80C5CA58 */ void setBaseMtx();
21 /* 80C5CA90 */ int create();
22 /* 80C5CBA4 */ int Execute();
23 /* 80C5CBE8 */ void procMain();
24 /* 80C5CCA4 */ void init_modeWatch();
25 /* 80C5CCC0 */ void modeWatch();
26 /* 80C5CDC0 */ void init_modeEnemyCreate();
27 /* 80C5CE70 */ void modeEnemyCreate();
28 /* 80C5CEB4 */ void init_modeNG();
29 /* 80C5CEC0 */ void modeNG();
30 /* 80C5CF34 */ void init_modeEnd();
31 /* 80C5CF40 */ void modeEnd();
32 /* 80C5CF9C */ static void* searchShutterAct(void*, void*);
33 /* 80C5CFEC */ int Draw();
34 /* 80C5CFF4 */ int Delete();
35
36 u8 getPathID() { return fopAcM_GetParamBit(this, 0x10, 8); }
37 int getSwNG() { return fopAcM_GetParamBit(this, 0, 8); }
38 int getSwDest() { return fopAcM_GetParamBit(this, 8, 8); }
39 int getSwOK() { return shape_angle.x & 0xFF; }
40 int getEventID() { return fopAcM_GetParamBit(this, 0x18, 8); }
41
42 /* 80C5D184 */ virtual ~dalv4CandleDemoTag_c();
43 /* 80C5CF78 */ virtual BOOL eventStart();
44
45private:
46 /* 0x584 */ u8 mMode;
47 /* 0x585 */ u8 mPathID;
48 /* 0x586 */ u8 mSwNG;
49 /* 0x587 */ u8 mSwDest;
50 /* 0x588 */ u16 mEnemyWaitTime;
52};
53
55
57public:
58 /* 80C5C9EC */ dalv4CandleDemoTag_HIO_c();
59 /* 80C5D07C */ virtual ~dalv4CandleDemoTag_HIO_c();
60
62};
63
64
65#endif /* D_A_OBJ_LV4CANDLEDEMOTAG_H */
T cLib_calcTimer(T *value)
Definition c_lib.h:74
Definition d_event_lib.h:24
Arbiter's Grounds Death Sword Gate.
Definition d_a_obj_lv4EdShutter.h:14
Definition d_a_obj_lv4CandleDemoTag.h:56
virtual ~dalv4CandleDemoTag_HIO_c()
Definition d_a_obj_lv4CandleDemoTag.cpp:410
dalv4CandleDemoTag_HIO_c()
Definition d_a_obj_lv4CandleDemoTag.cpp:198
s16 mEnemyWaitTime
Definition d_a_obj_lv4CandleDemoTag.h:61
Arbiter's Grounds Torch Cutscene Tag.
Definition d_a_obj_lv4CandleDemoTag.h:16
int Draw()
Definition d_a_obj_lv4CandleDemoTag.cpp:376
void procMain()
Definition d_a_obj_lv4CandleDemoTag.cpp:262
virtual BOOL eventStart()
Definition d_a_obj_lv4CandleDemoTag.cpp:358
dalv4CandleDemoTag_c()
Definition d_a_obj_lv4CandleDemoTag.h:18
u8 mSwDest
Definition d_a_obj_lv4CandleDemoTag.h:49
static void * searchShutterAct(void *, void *)
Definition d_a_obj_lv4CandleDemoTag.cpp:365
void modeEnemyCreate()
Definition d_a_obj_lv4CandleDemoTag.cpp:326
virtual ~dalv4CandleDemoTag_c()
int Delete()
Definition d_a_obj_lv4CandleDemoTag.cpp:381
void modeNG()
Definition d_a_obj_lv4CandleDemoTag.cpp:338
u8 getPathID()
Definition d_a_obj_lv4CandleDemoTag.h:36
int getSwNG()
Definition d_a_obj_lv4CandleDemoTag.h:37
void init_modeEnd()
Definition d_a_obj_lv4CandleDemoTag.cpp:347
void modeWatch()
Definition d_a_obj_lv4CandleDemoTag.cpp:279
u16 mEnemyWaitTime
Definition d_a_obj_lv4CandleDemoTag.h:50
void init_modeNG()
Definition d_a_obj_lv4CandleDemoTag.cpp:333
void modeEnd()
Definition d_a_obj_lv4CandleDemoTag.cpp:353
int getEventID()
Definition d_a_obj_lv4CandleDemoTag.h:40
void init_modeEnemyCreate()
Definition d_a_obj_lv4CandleDemoTag.cpp:308
void init_modeWatch()
Definition d_a_obj_lv4CandleDemoTag.cpp:272
void setBaseMtx()
Definition d_a_obj_lv4CandleDemoTag.cpp:203
u8 mMode
Definition d_a_obj_lv4CandleDemoTag.h:46
int create()
Definition d_a_obj_lv4CandleDemoTag.cpp:210
int Execute()
Definition d_a_obj_lv4CandleDemoTag.cpp:241
int getSwOK()
Definition d_a_obj_lv4CandleDemoTag.h:39
daLv4EdShutter_c * mpShutterActor
Definition d_a_obj_lv4CandleDemoTag.h:51
u8 mPathID
Definition d_a_obj_lv4CandleDemoTag.h:47
u8 mSwNG
Definition d_a_obj_lv4CandleDemoTag.h:48
int getSwDest()
Definition d_a_obj_lv4CandleDemoTag.h:38
Definition m_Do_hostIO.h:5
STATIC_ASSERT(sizeof(dalv4CandleDemoTag_c)==0x590)
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:228
s16 x
Definition vec.h:19
Definition d_a_ep.cpp:19
csXyz shape_angle
Definition f_op_actor.h:216
Definition d_a_hozelda.cpp:14
int BOOL
Definition types.h:27
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8