1#ifndef D_A_OBJ_HAKAI_BRL_H
2#define D_A_OBJ_HAKAI_BRL_H
Definition Z2SoundObject.h:38
Destructable Barrel.
Definition d_a_obj_hakai_brl.h:15
J3DModel * mpModel
Definition d_a_obj_hakai_brl.h:38
void setModelMtx()
Definition d_a_obj_hakai_brl.cpp:109
int draw()
Definition d_a_obj_hakai_brl.cpp:60
void init()
Definition d_a_obj_hakai_brl.cpp:99
int create()
Definition d_a_obj_hakai_brl.cpp:35
int execute()
Definition d_a_obj_hakai_brl.cpp:67
daObjHBarrel_c()
Definition d_a_obj_hakai_brl.cpp:17
dCcD_Cyl mCyl
Definition d_a_obj_hakai_brl.h:40
u8 getItemBit()
Definition d_a_obj_hakai_brl.h:27
virtual ~daObjHBarrel_c()
Definition d_a_obj_hakai_brl.cpp:19
dCcD_Stts mStts
Definition d_a_obj_hakai_brl.h:39
int Delete()
Definition d_a_obj_hakai_brl.cpp:54
void callEmt()
Definition d_a_obj_hakai_brl.cpp:150
u8 getItemNo()
Definition d_a_obj_hakai_brl.h:30
void hitAction()
Definition d_a_obj_hakai_brl.cpp:115
static dCcD_SrcCyl const s_CcDCyl
Definition d_a_obj_hakai_brl.h:85
Z2SoundObjSimple mSound
Definition d_a_obj_hakai_brl.h:41
int createHeap()
Definition d_a_obj_hakai_brl.cpp:23
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daObjHBarrel_c)==0x710)
unsigned char u8
Definition types.h:8
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196