Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_obj_gpTaru.h
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1#ifndef D_A_OBJ_GPTARU_H
2#define D_A_OBJ_GPTARU_H
3
5
14class daGpTaru_c : public fopAc_ac_c {
15public:
16 /* 8057D1F8 */ void setBaseMtx();
17 /* 8057D2D0 */ void CreateHeap();
18 /* 8057D33C */ void create();
19 /* 8057D7CC */ void createHeapCallBack(fopAc_ac_c*);
20 /* 8057DB3C */ void chkSinkAll();
21 /* 8057DB60 */ void chkWaterLineIn();
22 /* 8057DB84 */ void bgCheck();
23 /* 8057E224 */ void Execute();
24 /* 8057E494 */ void mode_proc_call();
25 /* 8057E5DC */ void mode_init_wait();
26 /* 8057E618 */ void mode_proc_wait();
27 /* 8057E63C */ void mode_init_carry();
28 /* 8057E660 */ void mode_proc_carry();
29 /* 8057E700 */ void mode_init_drop();
30 /* 8057E72C */ void mode_proc_drop();
31 /* 8057E750 */ void mode_init_roll();
32 /* 8057E768 */ void mode_proc_roll();
33 /* 8057EBA4 */ void mode_init_exploInit();
34 /* 8057EC60 */ void mode_proc_exploInit();
35 /* 8057EE2C */ void mode_init_explosion();
36 /* 8057EFB0 */ void mode_proc_explosion();
37 /* 8057EFFC */ void mode_init_sink();
38 /* 8057F014 */ void mode_proc_sink();
39 /* 8057F104 */ void breakEffSet();
40 /* 8057F284 */ void Draw();
41 /* 8057F328 */ void Delete();
42
43 static u8 const mCcDObjInfo[48];
44 static u8 mCcDCyl[68];
45
46private:
47 /* 0x568 */ u8 field_0x568[0x9ac - 0x568];
48};
49
50STATIC_ASSERT(sizeof(daGpTaru_c) == 0x9ac);
51
53public:
54 /* 8057D0CC */ daGpTaru_HIO_c();
55 /* 8057F458 */ ~daGpTaru_HIO_c();
56};
57
58
59#endif /* D_A_OBJ_GPTARU_H */
Definition d_a_obj_gpTaru.h:52
~daGpTaru_HIO_c()
Definition d_a_obj_gpTaru.cpp:993
daGpTaru_HIO_c()
Definition d_a_obj_gpTaru.cpp:440
Gunpowder Barrel.
Definition d_a_obj_gpTaru.h:14
void mode_proc_call()
Definition d_a_obj_gpTaru.cpp:717
u8 field_0x568[0x9ac - 0x568]
Definition d_a_obj_gpTaru.h:47
static u8 mCcDCyl[68]
Definition d_a_obj_gpTaru.h:214
void Execute()
Definition d_a_obj_gpTaru.cpp:708
void createHeapCallBack(fopAc_ac_c *)
Definition d_a_obj_gpTaru.cpp:560
void mode_init_carry()
Definition d_a_obj_gpTaru.cpp:732
void mode_proc_sink()
Definition d_a_obj_gpTaru.cpp:935
void mode_proc_drop()
Definition d_a_obj_gpTaru.cpp:747
void mode_init_roll()
Definition d_a_obj_gpTaru.cpp:752
void Delete()
Definition d_a_obj_gpTaru.cpp:962
void setBaseMtx()
Definition d_a_obj_gpTaru.cpp:464
void mode_proc_carry()
Definition d_a_obj_gpTaru.cpp:737
void mode_init_explosion()
Definition d_a_obj_gpTaru.cpp:897
void breakEffSet()
Definition d_a_obj_gpTaru.cpp:952
void mode_init_exploInit()
Definition d_a_obj_gpTaru.cpp:834
void mode_init_drop()
Definition d_a_obj_gpTaru.cpp:742
void Draw()
Definition d_a_obj_gpTaru.cpp:957
void mode_proc_wait()
Definition d_a_obj_gpTaru.cpp:727
void create()
Definition d_a_obj_gpTaru.cpp:524
void mode_proc_roll()
Definition d_a_obj_gpTaru.cpp:807
void mode_init_sink()
Definition d_a_obj_gpTaru.cpp:908
void chkWaterLineIn()
Definition d_a_obj_gpTaru.cpp:619
void mode_proc_explosion()
Definition d_a_obj_gpTaru.cpp:903
void mode_proc_exploInit()
Definition d_a_obj_gpTaru.cpp:848
void CreateHeap()
Definition d_a_obj_gpTaru.cpp:476
void bgCheck()
Definition d_a_obj_gpTaru.cpp:681
void mode_init_wait()
Definition d_a_obj_gpTaru.cpp:722
static u8 const mCcDObjInfo[48]
Definition d_a_obj_gpTaru.h:482
void chkSinkAll()
Definition d_a_obj_gpTaru.cpp:609
STATIC_ASSERT(sizeof(daGpTaru_c)==0x9ac)
Definition d_a_ep.cpp:19
unsigned char u8
Definition types.h:8