1#ifndef D_A_OBJ_GANONWALL_H
2#define D_A_OBJ_GANONWALL_H
Gannon Wall.
Definition d_a_obj_ganonwall.h:14
void initBaseMtx()
Definition d_a_obj_ganonwall.cpp:42
u16 mMatIdx
Definition d_a_obj_ganonwall.h:35
int _delete()
Definition d_a_obj_ganonwall.cpp:161
int Create()
Definition d_a_obj_ganonwall.cpp:53
u32 getEventBit2()
Definition d_a_obj_ganonwall.h:27
request_of_phase_process_class mPhaseReq
Definition d_a_obj_ganonwall.h:30
int checkDraw()
Definition d_a_obj_ganonwall.cpp:106
J3DModel * mpModel
Definition d_a_obj_ganonwall.h:31
u32 getEventBit1()
Definition d_a_obj_ganonwall.h:26
mDoExt_btkAnm * mpBtkAnm
Definition d_a_obj_ganonwall.h:32
int draw()
Definition d_a_obj_ganonwall.cpp:115
int CreateHeap()
Definition d_a_obj_ganonwall.cpp:71
u16 mEventBit1
Definition d_a_obj_ganonwall.h:33
int execute()
Definition d_a_obj_ganonwall.cpp:101
void setBaseMtx()
Definition d_a_obj_ganonwall.cpp:47
u16 mEventBit2
Definition d_a_obj_ganonwall.h:34
int create()
Definition d_a_obj_ganonwall.cpp:87
Definition f_op_actor.h:230
STATIC_ASSERT(sizeof(daObjGWall_c)==0x580)
unsigned long u32
Definition types.h:12
unsigned short int u16
Definition types.h:10
u32 fopAcM_GetParamBit(void *ac, u8 shift, u8 bit)
Definition f_op_actor_mng.h:196