1#ifndef D_A_OBJ_BKY_ROCK_H
2#define D_A_OBJ_BKY_ROCK_H
Bomb Shack Rock.
Definition d_a_obj_bky_rock.h:14
void createHeap()
Definition d_a_obj_bky_rock.cpp:399
void setModelMtx()
Definition d_a_obj_bky_rock.cpp:331
static u8 s_exeProc[36]
Definition d_a_obj_bky_rock.h:195
void init()
Definition d_a_obj_bky_rock.cpp:478
~daBkyRock_c()
Definition d_a_obj_bky_rock.cpp:306
void draw()
Definition d_a_obj_bky_rock.cpp:321
void initChangeModeBefore()
Definition d_a_obj_bky_rock.cpp:546
static u8 const s_CcDCyl[68]
Definition d_a_obj_bky_rock.h:381
void create()
Definition d_a_obj_bky_rock.cpp:311
void pieceMoveInit()
Definition d_a_obj_bky_rock.cpp:685
void exeModeNoDamage()
Definition d_a_obj_bky_rock.cpp:503
void middleExe()
Definition d_a_obj_bky_rock.cpp:483
void execute()
Definition d_a_obj_bky_rock.cpp:316
void callBombEmt(int, u16 const *)
Definition d_a_obj_bky_rock.cpp:698
void Delete()
Definition d_a_obj_bky_rock.cpp:326
void exeModeDamage()
Definition d_a_obj_bky_rock.cpp:508
u8 field_0x568[0xf50 - 0x568]
Definition d_a_obj_bky_rock.h:45
void pieceMove()
Definition d_a_obj_bky_rock.cpp:606
void exeModePiece()
Definition d_a_obj_bky_rock.cpp:526
void chkHitBombArrow()
Definition d_a_obj_bky_rock.cpp:531
void initChangeModeAfter()
Definition d_a_obj_bky_rock.cpp:551
daBkyRock_c()
Definition d_a_obj_bky_rock.cpp:236
STATIC_ASSERT(sizeof(daBkyRock_c)==0xf50)
Definition d_a_obj_bky_rock.h:16
_pieceData()
Definition d_a_obj_bky_rock.cpp:242
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8