1#ifndef D_A_OBJ_Y_TAIHOU_H
2#define D_A_OBJ_Y_TAIHOU_H
Definition d_bg_s_movebg_actor.h:11
Definition d_event_lib.h:24
Carryable Object.
Definition d_a_obj_carry.h:64
Snowpeak Ruins Cannon.
Definition d_a_obj_Y_taihou.h:16
J3DModel * mpModel
Definition d_a_obj_Y_taihou.h:42
s32 mIronBallId
Definition d_a_obj_Y_taihou.h:45
void setIronBall(daObjCarry_c *)
Definition d_a_obj_Y_taihou.cpp:96
virtual bool eventStart()
Definition d_a_obj_Y_taihou.cpp:287
s8 mOldAddAngle
Definition d_a_obj_Y_taihou.h:52
int Create()
Definition d_a_obj_Y_taihou.cpp:303
s16 mStartBomb
Definition d_a_obj_Y_taihou.h:47
int Draw()
Definition d_a_obj_Y_taihou.cpp:337
~daObjYtaihou_c()
Definition d_a_obj_Y_taihou.h:34
s32 getIronBallId()
Definition d_a_obj_Y_taihou.h:37
Mtx mMtx
Definition d_a_obj_Y_taihou.h:41
void setMtx()
Definition d_a_obj_Y_taihou.cpp:157
void rotateCheck()
Definition d_a_obj_Y_taihou.cpp:174
void startBomb()
Definition d_a_obj_Y_taihou.h:38
void loadAngle()
Definition d_a_obj_Y_taihou.cpp:108
s8 field_0x774
Definition d_a_obj_Y_taihou.h:49
void shotCheck()
Definition d_a_obj_Y_taihou.cpp:217
dCcD_Stts mStts
Definition d_a_obj_Y_taihou.h:43
u32 mParticleKeys[2]
Definition d_a_obj_Y_taihou.h:46
s8 mAddAngle
Definition d_a_obj_Y_taihou.h:51
void saveAngle()
Definition d_a_obj_Y_taihou.cpp:116
int getEvent(u8)
Definition d_a_obj_Y_taihou.cpp:104
int Execute(Mtx **i_mtx)
Definition d_a_obj_Y_taihou.cpp:320
int CreateHeap()
Definition d_a_obj_Y_taihou.cpp:292
int create1st()
Definition d_a_obj_Y_taihou.cpp:78
int Delete()
Definition d_a_obj_Y_taihou.cpp:349
daObjYtaihou_c()
Definition d_a_obj_Y_taihou.h:18
u8 field_0x775
Definition d_a_obj_Y_taihou.h:50
s16 field_0x772
Definition d_a_obj_Y_taihou.h:48
void setNextAngle()
Definition d_a_obj_Y_taihou.cpp:149
dCcD_Cyl mCyl
Definition d_a_obj_Y_taihou.h:44
void setAddAngle(s8 add_angle)
Definition d_a_obj_Y_taihou.h:36
STATIC_ASSERT(sizeof(daObjYtaihou_c)==0x778)
f32 Mtx[3][4]
Definition mtx.h:25
signed char s8
Definition types.h:7
unsigned long u32
Definition types.h:12
signed short int s16
Definition types.h:9
signed long s32
Definition types.h:11
unsigned char u8
Definition types.h:8