1#ifndef D_A_OBJ_Y_TAIHOU_H
2#define D_A_OBJ_Y_TAIHOU_H
Definition d_bg_s_movebg_actor.h:10
Definition d_event_lib.h:24
Carryable Object.
Definition d_a_obj_carry.h:64
Snowpeak Ruins Cannon.
Definition d_a_obj_Y_taihou.h:16
J3DModel * mpModel
Definition d_a_obj_Y_taihou.h:42
s32 mIronBallId
Definition d_a_obj_Y_taihou.h:45
void setIronBall(daObjCarry_c *)
Definition d_a_obj_Y_taihou.cpp:109
virtual bool eventStart()
Definition d_a_obj_Y_taihou.cpp:335
s8 mOldAddAngle
Definition d_a_obj_Y_taihou.h:52
int Create()
Definition d_a_obj_Y_taihou.cpp:353
s16 mStartBomb
Definition d_a_obj_Y_taihou.h:47
int Draw()
Definition d_a_obj_Y_taihou.cpp:392
~daObjYtaihou_c()
Definition d_a_obj_Y_taihou.h:34
s32 getIronBallId()
Definition d_a_obj_Y_taihou.h:37
Mtx mMtx
Definition d_a_obj_Y_taihou.h:41
void setMtx()
Definition d_a_obj_Y_taihou.cpp:197
void rotateCheck()
Definition d_a_obj_Y_taihou.cpp:215
void startBomb()
Definition d_a_obj_Y_taihou.h:38
void loadAngle()
Definition d_a_obj_Y_taihou.cpp:123
s8 field_0x774
Definition d_a_obj_Y_taihou.h:49
void shotCheck()
Definition d_a_obj_Y_taihou.cpp:264
dCcD_Stts mStts
Definition d_a_obj_Y_taihou.h:43
u32 mParticleKeys[2]
Definition d_a_obj_Y_taihou.h:46
s8 mAddAngle
Definition d_a_obj_Y_taihou.h:51
void saveAngle()
Definition d_a_obj_Y_taihou.cpp:132
int getEvent(u8)
Definition d_a_obj_Y_taihou.cpp:118
int Execute(Mtx **i_mtx)
Definition d_a_obj_Y_taihou.cpp:374
int CreateHeap()
Definition d_a_obj_Y_taihou.cpp:341
int create1st()
Definition d_a_obj_Y_taihou.cpp:89
int Delete()
Definition d_a_obj_Y_taihou.cpp:405
daObjYtaihou_c()
Definition d_a_obj_Y_taihou.h:18
u8 field_0x775
Definition d_a_obj_Y_taihou.h:50
s16 field_0x772
Definition d_a_obj_Y_taihou.h:48
void setNextAngle()
Definition d_a_obj_Y_taihou.cpp:169
dCcD_Cyl mCyl
Definition d_a_obj_Y_taihou.h:44
void setAddAngle(s8 add_angle)
Definition d_a_obj_Y_taihou.h:36
STATIC_ASSERT(sizeof(daObjYtaihou_c)==0x778)
f32 Mtx[3][4]
Definition mtx.h:22
Definition d_a_hozelda.cpp:146
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned long u32
Definition types.h:9
signed short int s16
Definition types.h:6
signed long s32
Definition types.h:8
unsigned char u8
Definition types.h:5