1#ifndef D_A_OBJ_Y_TAIHOU_H
2#define D_A_OBJ_Y_TAIHOU_H
Carryable Object.
Definition d_a_obj_carry.h:17
Snowpeak Ruins Cannon.
Definition d_a_obj_Y_taihou.h:15
void setIronBall(daObjCarry_c *)
Definition d_a_obj_Y_taihou.cpp:209
void Execute(f32(**)[3][4])
Definition d_a_obj_Y_taihou.cpp:524
void eventStart()
Definition d_a_obj_Y_taihou.cpp:501
~daObjYtaihou_c()
Definition d_a_obj_Y_taihou.cpp:700
void setMtx()
Definition d_a_obj_Y_taihou.cpp:403
void rotateCheck()
Definition d_a_obj_Y_taihou.cpp:416
void loadAngle()
Definition d_a_obj_Y_taihou.cpp:219
void getEvent(u8)
Definition d_a_obj_Y_taihou.cpp:214
void shotCheck()
Definition d_a_obj_Y_taihou.cpp:496
void Delete()
Definition d_a_obj_Y_taihou.cpp:534
void saveAngle()
Definition d_a_obj_Y_taihou.cpp:224
void Create()
Definition d_a_obj_Y_taihou.cpp:511
void CreateHeap()
Definition d_a_obj_Y_taihou.cpp:506
u8 field_0x568[0x778 - 0x568]
Definition d_a_obj_Y_taihou.h:35
void create1st()
Definition d_a_obj_Y_taihou.cpp:203
void setNextAngle()
Definition d_a_obj_Y_taihou.cpp:250
void Draw()
Definition d_a_obj_Y_taihou.cpp:529
STATIC_ASSERT(sizeof(daObjYtaihou_c)==0x778)
float f32
Definition types.h:22
unsigned char u8
Definition types.h:8