1#ifndef A_NPC_D_A_NPC_CD_H
2#define A_NPC_D_A_NPC_CD_H
Definition d_a_npc_cd.h:7
void setAnm(J3DAnmTransformKey *, f32, f32, int, int, int)
Definition d_a_npc_cd.cpp:700
void setEnvTevCol()
Definition d_a_npc_cd.cpp:676
void setRoomNo()
Definition d_a_npc_cd.cpp:682
request_of_phase_process_class mPhase3
Definition d_a_npc_cd.h:32
Z2CreatureCitizen mCreature
Definition d_a_npc_cd.h:35
int removeResrc(int, int)
Definition d_a_npc_cd.cpp:662
request_of_phase_process_class mPhase2
Definition d_a_npc_cd.h:31
mDoExt_McaMorfSO * mpMorf
Definition d_a_npc_cd.h:34
request_of_phase_process_class mPhase1
Definition d_a_npc_cd.h:30
s16 field_0x9e6
Definition d_a_npc_cd.h:45
J3DModel * ObjCreate(int)
Definition d_a_npc_cd.cpp:376
void drawNpc()
Definition d_a_npc_cd.cpp:720
void getAnmP(int, int)
Definition d_a_npc_cd.cpp:393
J3DModelData * getObjMdlDataP(int)
Definition d_a_npc_cd.cpp:800
u32 field_0x9c4
Definition d_a_npc_cd.h:40
static u8 const m_cylDat[68]
Definition d_a_npc_cd.h:339
void setAttention(int)
Definition d_a_npc_cd.cpp:610
cXyz field_0x9d8
Definition d_a_npc_cd.h:43
void isM_()
Definition d_a_npc_cd.cpp:388
int loadResrc(int, int)
Definition d_a_npc_cd.cpp:629
dCcD_Cyl mCyl
Definition d_a_npc_cd.h:39
void drawObj(int, J3DModel *, f32)
Definition d_a_npc_cd.cpp:715
dBgS_ObjAcch mAcch
Definition d_a_npc_cd.h:36
dCcD_Stts mStts
Definition d_a_npc_cd.h:38
bool field_0x9e8
Definition d_a_npc_cd.h:46
void jntNodeCB(J3DJoint *, J3DModel *)
Definition d_a_npc_cd.cpp:730
void animation()
Definition d_a_npc_cd.cpp:689
void setHitodamaParticle()
Definition d_a_npc_cd.cpp:751
int NpcCreate(int)
Definition d_a_npc_cd.cpp:371
int field_0x9cc[3]
Definition d_a_npc_cd.h:42
request_of_phase_process_class mPhase4
Definition d_a_npc_cd.h:33
J3DModelData * getNpcMdlDataP(int)
Definition d_a_npc_cd.cpp:795
int field_0x9c8
Definition d_a_npc_cd.h:41
u16 field_0x9e4
Definition d_a_npc_cd.h:44
dBgS_AcchCir mAcchCir
Definition d_a_npc_cd.h:37
Definition d_a_hozelda.cpp:239
Definition d_a_ep.cpp:155
Definition d_a_npc_fguard.cpp:159
Definition d_a_hozelda.cpp:20
Definition d_a_npc_fguard.cpp:98
Definition d_a_npc_fguard.cpp:94
Definition d_a_npc_fguard.cpp:86
Definition d_a_npc_fguard.cpp:70
Definition d_a_npc_fguard.cpp:23
Definition d_a_hozelda.cpp:14
unsigned long u32
Definition types.h:10
float f32
Definition types.h:22
signed short s16
Definition types.h:5
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8