Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_kytag03.h
Go to the documentation of this file.
1#ifndef D_A_KYTAG03_H
2#define D_A_KYTAG03_H
3
5#include "d/d_path.h"
6
15class kytag03_class : public fopAc_ac_c {
16public:
17 /* 0x568 */ dPath* mpPath;
19 /* 0x570 */ f32 field_0x570;
20 /* 0x574 */ f32 field_0x574;
21 /* 0x578 */ f32 field_0x578;
22 /* 0x57C */ f32 field_0x57c;
23 /* 0x580 */ int field_0x580;
24 /* 0x584 */ u8 field_0x584;
25 /* 0x585 */ u8 field_0x585;
26 /* 0x586 */ u8 field_0x586;
27 /* 0x587 */ u8 field_0x587;
28 /* 0x588 */ u8 field_0x588;
29 /* 0x589 */ u8 field_0x589;
30 /* 0x58A */ u16 field_0x58a;
31 /* 0x58C */ u8 field_0x58C[0x58E - 0x58C];
32 /* 0x58E */ u8 field_0x58e;
33};
34
35STATIC_ASSERT(sizeof(kytag03_class) == 0x590);
36
37#endif /* D_A_KYTAG03_H */
Definition JPAEmitter.h:94
Smell Effect Generation Tag.
Definition d_a_kytag03.h:15
u8 field_0x587
Definition d_a_kytag03.h:27
f32 field_0x578
Definition d_a_kytag03.h:21
u8 field_0x588
Definition d_a_kytag03.h:28
JPABaseEmitter * mpEmitter
Definition d_a_kytag03.h:18
u8 field_0x585
Definition d_a_kytag03.h:25
u8 field_0x58C[0x58E - 0x58C]
Definition d_a_kytag03.h:31
u16 field_0x58a
Definition d_a_kytag03.h:30
dPath * mpPath
Definition d_a_kytag03.h:17
u8 field_0x58e
Definition d_a_kytag03.h:32
u8 field_0x589
Definition d_a_kytag03.h:29
int field_0x580
Definition d_a_kytag03.h:23
f32 field_0x57c
Definition d_a_kytag03.h:22
f32 field_0x574
Definition d_a_kytag03.h:20
f32 field_0x570
Definition d_a_kytag03.h:19
u8 field_0x584
Definition d_a_kytag03.h:24
u8 field_0x586
Definition d_a_kytag03.h:26
STATIC_ASSERT(sizeof(kytag03_class)==0x590)
Definition d_a_npc_cd2.cpp:35
Definition d_a_ep.cpp:19
float f32
Definition types.h:22
unsigned short u16
Definition types.h:9
unsigned char u8
Definition types.h:8