Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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d_a_e_yd_leaf.h
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1#ifndef D_A_E_YD_LEAF_H
2#define D_A_E_YD_LEAF_H
3
5
15public:
17 /* 0x5B4 */ mDoExt_McaMorf* mpMorf;
18 /* 0x5B8 */ u8 field_0x5b8[0x5BA - 0x5B8];
19 /* 0x5BA */ s8 field_0x5ba;
20 /* 0x5BB */ u8 field_0x5bb[0x5C0 - 0x5BB];
21};
22
23#endif /* D_A_E_YD_LEAF_H */
Twilight Deku Baba - Leaf.
Definition d_a_e_yd_leaf.h:14
mDoExt_McaMorf * mpMorf
Definition d_a_e_yd_leaf.h:17
u8 field_0x5bb[0x5C0 - 0x5BB]
Definition d_a_e_yd_leaf.h:20
request_of_phase_process_class mPhase
Definition d_a_e_yd_leaf.h:16
s8 field_0x5ba
Definition d_a_e_yd_leaf.h:19
u8 field_0x5b8[0x5BA - 0x5B8]
Definition d_a_e_yd_leaf.h:18
Definition f_op_actor.h:249
Definition m_Do_ext.h:344
Definition d_a_hozelda.cpp:14
signed char s8
Definition types.h:4
unsigned char u8
Definition types.h:8