Definition Z2SoundObject.h:38
Definition d_particle.h:155
Cutscene Item.
Definition d_a_demo_item.h:16
JPABaseEmitter * field_0x998
Definition d_a_demo_item.h:74
void actionStart()
Definition d_a_demo_item.cpp:105
int Delete()
Definition d_a_demo_item.cpp:436
void anim_control()
Definition d_a_demo_item.cpp:384
u8 mParticleAlpha
Definition d_a_demo_item.h:70
u8 field_0x93d
Definition d_a_demo_item.h:62
void setAction(u8 i_action)
Definition d_a_demo_item.h:51
Z2SoundObjSimple mSound
Definition d_a_demo_item.h:76
JPABaseEmitter * field_0x994
Definition d_a_demo_item.h:73
Action_e
Definition d_a_demo_item.h:18
@ ACTION_WAIT_LIGHT_END_e
Definition d_a_demo_item.h:21
@ ACTION_START_e
Definition d_a_demo_item.h:19
@ ACTION_EVENT_e
Definition d_a_demo_item.h:20
@ ACTION_END_e
Definition d_a_demo_item.h:22
u8 chkArgFlag(u8 i_flag)
Definition d_a_demo_item.h:53
void setInsectEffect()
Definition d_a_demo_item.cpp:296
dPa_followEcallBack field_0x96c
Definition d_a_demo_item.h:71
void setMaxScale(f32 i_scale)
Definition d_a_demo_item.h:56
void actionEvent()
Definition d_a_demo_item.cpp:162
void onEventReg(int, int)
Definition d_a_demo_item.cpp:330
void set_mtx()
Definition d_a_demo_item.cpp:403
void draw_WOOD_STICK()
Definition d_a_demo_item.cpp:423
u8 mAction
Definition d_a_demo_item.h:68
cXyz field_0x99c
Definition d_a_demo_item.h:75
int create()
Definition d_a_demo_item.cpp:459
void initEffectLight()
Definition d_a_demo_item.cpp:388
virtual void setListStart()
Definition d_a_demo_item.cpp:421
cXyz mOffsetPos
Definition d_a_demo_item.h:59
u8 field_0x969
Definition d_a_demo_item.h:69
u8 field_0x93c
Definition d_a_demo_item.h:61
f32 mLightStrength
Definition d_a_demo_item.h:65
int draw()
Definition d_a_demo_item.cpp:540
dPa_followEcallBack field_0x980
Definition d_a_demo_item.h:72
void actionEnd()
Definition d_a_demo_item.cpp:292
void endInsectEffect()
Definition d_a_demo_item.cpp:314
void actionWaitLightEnd()
Definition d_a_demo_item.cpp:266
u8 field_0x944[0x948 - 0x944]
Definition d_a_demo_item.h:66
f32 mMaxScale
Definition d_a_demo_item.h:60
void followInsectEffect()
Definition d_a_demo_item.cpp:304
int execute()
Definition d_a_demo_item.cpp:498
u8 field_0x93e
Definition d_a_demo_item.h:63
virtual int __CreateHeap()
Definition d_a_demo_item.cpp:58
void settingEffectLight()
Definition d_a_demo_item.cpp:397
u8 mSetLightEff
Definition d_a_demo_item.h:64
void set_pos()
Definition d_a_demo_item.cpp:344
void action()
Definition d_a_demo_item.cpp:86
void setOffsetPos(cXyz i_pos)
Definition d_a_demo_item.h:55
LIGHT_INFLUENCE mLight
Definition d_a_demo_item.h:67
virtual void setTevStr()
Definition d_a_demo_item.cpp:416
int CreateInit()
Definition d_a_demo_item.cpp:64
Definition d_a_itembase.h:32
STATIC_ASSERT(sizeof(daDitem_c)==0x9c8)
u32 fopAcM_GetParam(const void *i_actor)
Definition f_op_actor_mng.h:172
Definition d_a_demo_item.h:81
u8 getNo(daDitem_c *i_this)
Definition d_a_demo_item.h:86
u8 getFlag(daDitem_c *i_this)
Definition d_a_demo_item.h:82