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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Namespaces | |
| namespace | nw4hbm |
| namespace | nw4hbm::math |
| namespace | nw4hbm::math::convert |
Variables | |
| static f32 const | nw4hbm::math::Ln2 = 0.69314718056f |
| static f32 const | nw4hbm::math::Pi = 3.141592653589f |
| static f32 const | nw4hbm::math::Tau = 2.0f * Pi |
| static f32 const | nw4hbm::math::convert::Deg2Rad = Pi / 180.0f |
| static f32 const | nw4hbm::math::convert::Deg2FIdx = 256.0f / 360.0f |
| static f32 const | nw4hbm::math::convert::FIdx2Deg = 360.0f / 256.0f |
| static f32 const | nw4hbm::math::convert::Rad2FIdx = 256.0f / Tau |
| static f32 const | nw4hbm::math::convert::FIdx2Rad = Tau / 256.0f |