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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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#include <SeqSoundHandle.h>
Inheritance diagram for nw4hbm::snd::SeqSoundHandle:
Collaboration diagram for nw4hbm::snd::SeqSoundHandle:Public Member Functions | |
| ~SeqSoundHandle () | |
| void | DetachSound () |
| bool | IsAttachedSound () const |
Private Attributes | |
| detail::SeqSound * | mSound |
Additional Inherited Members | |
Private Member Functions inherited from nw4hbm::ut::NonCopyable | |
| NonCopyable () | |
| ~NonCopyable () | |
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inline |
| void nw4hbm::snd::SeqSoundHandle::DetachSound | ( | ) |
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inline |
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private |