Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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homebutton::GroupAnmController Class Reference

#include <HBMAnmController.h>

+ Inheritance diagram for homebutton::GroupAnmController:
+ Collaboration diagram for homebutton::GroupAnmController:

Public Member Functions

 GroupAnmController ()
 
virtual ~GroupAnmController ()
 
void do_calc ()
 
- Public Member Functions inherited from homebutton::FrameController
 FrameController ()
 
virtual ~FrameController ()
 
virtual void calc ()
 
void init (int type, f32 maxFrame, f32 minFrame, f32 delta)
 
void initFrame ()
 
void setMaxFrame (f32 value)
 
f32 getMaxFrame () const
 
f32 getLastFrame () const
 
void setMinFrame (f32 value)
 
f32 getMinFrame () const
 
void setCurrentFrame (f32 value)
 
f32 getCurrentFrame () const
 
void setDelta (f32 value)
 
f32 getDelta () const
 
void setState (int value)
 
int getState () const
 
void setAnimType (int value)
 
int getAnimType () const
 
bool isPlaying () const
 
void start ()
 
void restart ()
 
void stop ()
 

Public Attributes

nw4hbm::lyt::GroupmpGroup
 
nw4hbm::lyt::AnimTransformmpAnimGroup
 

Additional Inherited Members

- Protected Attributes inherited from homebutton::FrameController
f32 mMaxFrame
 
f32 mMinFrame
 
f32 mFrame
 
f32 mDelta
 
int mState
 
int mAnmType
 

Constructor & Destructor Documentation

◆ GroupAnmController()

homebutton::GroupAnmController::GroupAnmController ( )

◆ ~GroupAnmController()

homebutton::GroupAnmController::~GroupAnmController ( )
virtual

Member Function Documentation

◆ do_calc()

void homebutton::GroupAnmController::do_calc ( )

Member Data Documentation

◆ mpAnimGroup

nw4hbm::lyt::AnimTransform* homebutton::GroupAnmController::mpAnimGroup

◆ mpGroup

nw4hbm::lyt::Group* homebutton::GroupAnmController::mpGroup

The documentation for this class was generated from the following files: