Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daNpc_Kolin_c Member List

This is the complete list of members for daNpc_Kolin_c, including all inherited members.

action()daNpc_Kolin_cvirtual
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
afterJntAnm(int)daNpc_Kolin_cvirtual
afterMoved()daNpcT_c
afterMoved()daNpcT_cvirtual
afterSetFaceMotionAnm(int, int, f32, int)daNpcT_c
afterSetFaceMotionAnm(int, int, f32, int)daNpcT_cinlinevirtual
afterSetMotionAnm(int, int, f32, int)daNpcT_cinlinevirtual
attention_infofopAc_ac_c
beforeMove()daNpc_Kolin_cvirtual
boxfopAc_ac_c
calcFollowSpeedAndAngle(fopAc_ac_c *, int, int)daNpc_Kolin_c
calcSpeedAndAngle(cXyz, int, s16, s16)daNpcT_c
carryTypefopAc_ac_c
changeAnm(int *, int *)daNpc_Kolin_cvirtual
changeBck(int *, int *)daNpc_Kolin_cvirtual
changeBtk(int *, int *)daNpcT_c
changeBtk(int *, int *)daNpcT_cinlinevirtual
changeBtp(int *, int *)daNpcT_c
changeBtp(int *, int *)daNpcT_cinlinevirtual
checkChangeEvt()daNpc_Kolin_cvirtual
checkChangeJoint(int)daNpc_Kolin_cvirtual
checkCullDraw()daNpcT_c
checkCullDraw()daNpcT_cvirtual
checkEndAnm(f32)daNpcT_c
checkEndAnm(J3DFrameCtrl *, f32)daNpcT_c
checkHide()daNpcT_cinline
checkRemoveJoint(int)daNpc_Kolin_cvirtual
checkStep()daNpcT_cinline
chkAction(int(daNpc_Kolin_c::*)(void *))daNpc_Kolin_c
chkActorInSight(fopAc_ac_c *, f32, s16)daNpcT_c
chkFindActor(fopAc_ac_c *, int, s16)daNpcT_c
chkFindWolf(s16, int, int, f32, f32, f32, f32, int)daNpcT_c
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcT_c
chkPointInArea(cXyz, cXyz, f32, f32, f32, s16)daNpcT_c
chkPointInArea(cXyz, cXyz, cXyz, s16)daNpcT_c
chkWolfAction()daNpcT_c
chkXYItems()daNpcT_c
chkXYItems()daNpcT_cinlinevirtual
clothWait(void *)daNpc_Kolin_c
clrParam()daNpcT_c
clrParam()daNpcT_cvirtual
create()daNpc_Kolin_c
CreateHeap()daNpc_Kolin_c
createHeapCallBack(fopAc_ac_c *)daNpc_Kolin_c
ctrlBtk()daNpcT_c
ctrlBtk()daNpcT_cvirtual
ctrlFaceMotion()daNpcT_c
ctrlJoint(J3DJoint *, J3DModel *)daNpcT_c
ctrlJoint(J3DJoint *, J3DModel *)daNpcT_cvirtual
ctrlJointCallBack(J3DJoint *, int)daNpc_Kolin_c
ctrlMotion()daNpcT_c
ctrlMsgAnm(int *, int *, fopAc_ac_c *, int)daNpcT_c
ctrlSubFaceMotion(int)daNpcT_c
ctrlSubFaceMotion(int)daNpcT_cinlinevirtual
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
cutCacaricoConversation(int)daNpc_Kolin_c
cutClothTry(int)daNpc_Kolin_c
cutConversationAboutDeathMt(int)daNpc_Kolin_c
cutConversationAboutGoron(int)daNpc_Kolin_c
cutConversationAboutLoopHole(int)daNpc_Kolin_c
cutGetWoodSwd(int)daNpc_Kolin_c
cutGiveMeWoodSwd(int)daNpc_Kolin_c
cutHail(int)daNpc_Kolin_c
cutNoRide(int)daNpc_Kolin_c
cutThankYou(int)daNpc_Kolin_c
daNpc_Kolin_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)daNpc_Kolin_c
daNpcT_c(daNpcT_faceMotionAnmData_c const *, daNpcT_motionAnmData_c const *, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *, int, daNpcT_evtData_c const *, char **)daNpcT_c
daNpcT_c(daNpcT_faceMotionAnmData_c const *param_1, daNpcT_motionAnmData_c const *param_2, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_3, int param_4, daNpcT_MotionSeqMngr_c::sequenceStepData_c const *param_5, int param_6, daNpcT_evtData_c const *param_7, char **param_8)daNpcT_cinline
decTmr()daNpcT_c
decTmr()daNpcT_cinlinevirtual
Delete()daNpc_Kolin_c
deleteRes(s8 const *, char const **)daNpcT_c
deleteRes(s8 const *, char const **)daNpcT_c
demoActorIDfopAc_ac_c
Draw()daNpc_Kolin_c
draw(int, int, f32, _GXColorS10 *, f32, int, int, int)daNpcT_c
draw(int, int, f32, _GXColorS10 *, f32, int, int, int)daNpcT_c
draw_tagfopAc_ac_c
drawDbgInfo()daNpc_Kolin_cvirtual
drawGhost()daNpcT_cinlinevirtual
drawOtherMdl()daNpc_Kolin_cvirtual
eventInfofopAc_ac_c
evtChange()daNpcT_c
evtChange()daNpcT_c
evtCutProc()daNpc_Kolin_cvirtual
evtEndProc()daNpcT_c
evtEndProc()daNpcT_cinlinevirtual
evtOrder()daNpcT_c
evtOrder()daNpcT_cvirtual
evtProc()daNpcT_c
evtProc()daNpcT_cvirtual
evtTalk()daNpc_Kolin_cvirtual
execute()daNpcT_c
execute()daNpcT_c
Execute()daNpc_Kolin_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x568daNpcT_c
field_0x56cdaNpcT_c
field_0x570daNpcT_c
field_0x574daNpcT_c
field_0x580daNpcT_c
field_0x68cdaNpcT_c
field_0x864daNpcT_c
field_0x8a0daNpcT_c
field_0x8e0daNpcT_c
field_0x930daNpcT_c
field_0x96cdaNpcT_c
field_0x970daNpcT_c
field_0x9c0daNpcT_c
field_0xa40daNpcT_c
field_0xa7cdaNpcT_c
field_0xa80daNpcT_c
field_0xa84daNpcT_c
field_0xa88daNpcT_c
field_0xa89daNpcT_c
field_0xa8cdaNpcT_c
field_0xae0daNpcT_c
field_0xb50daNpcT_c
field_0xb74daNpcT_c
field_0xb98daNpcT_c
field_0xba0daNpcT_c
field_0xba8daNpcT_c
field_0xd08daNpcT_c
field_0xd24daNpcT_c
field_0xd30daNpcT_c
field_0xd3cdaNpcT_c
field_0xd48daNpcT_c
field_0xd54daNpcT_c
field_0xd60daNpcT_c
field_0xd6cdaNpcT_c
field_0xd78daNpcT_c
field_0xd7edaNpcT_c
field_0xd84daNpcT_c
field_0xd8adaNpcT_c
field_0xd90daNpcT_c
field_0xd94daNpcT_c
field_0xd98daNpcT_c
field_0xda0daNpcT_c
field_0xda8daNpcT_c
field_0xdacdaNpcT_c
field_0xdb4daNpcT_c
field_0xdb8daNpcT_c
field_0xdc0daNpcT_c
field_0xdc4daNpcT_c
field_0xdc8daNpcT_c
field_0xdcadaNpcT_c
field_0xdccdaNpcT_c
field_0xdd4daNpcT_c
field_0xddadaNpcT_c
field_0xddcdaNpcT_c
field_0xde0daNpcT_c
field_0xde4daNpcT_c
field_0xde8daNpcT_c
field_0xdecdaNpcT_c
field_0xdf0daNpcT_c
field_0xdf4daNpcT_c
field_0xdf8daNpcT_c
field_0xdfcdaNpcT_c
field_0xe00daNpcT_c
field_0xe0cdaNpcT_c
field_0xe18daNpcT_c
field_0xe1adaNpcT_c
field_0xe1cdaNpcT_c
field_0xe1edaNpcT_c
field_0xe20daNpcT_c
field_0xe22daNpcT_c
field_0xe24daNpcT_c
field_0xe25daNpcT_c
field_0xe26daNpcT_c
field_0xe27daNpcT_c
field_0xe28daNpcT_c
field_0xe29daNpcT_c
field_0xe2adaNpcT_c
field_0xe2bdaNpcT_c
field_0xe2cdaNpcT_c
field_0xe2ddaNpcT_c
field_0xe2edaNpcT_c
field_0xe30daNpcT_c
field_0xe32daNpcT_c
field_0xe33daNpcT_c
field_0xe34daNpcT_c
field_0xe35daNpcT_c
field_0xe36daNpcT_c
field_0xe37daNpcT_c
field_0xe38daNpcT_c
field_0xe40daNpc_Kolin_cprivate
field_0xf84daNpc_Kolin_cprivate
field_0xf85daNpc_Kolin_cprivate
follow(void *)daNpc_Kolin_c
followPlayer(int)daNpc_Kolin_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getActorDistance(fopAc_ac_c *, int, int)daNpcT_c
getAttnPos(fopAc_ac_c *)daNpcT_c
getBackboneJointNo()daNpc_Kolin_cvirtual
getColorAnmP(char const *, int)daNpcT_c
getEvtAreaTagP(int, int)daNpcT_c
getEvtAreaTagP(int, int)daNpcT_c
getEyeballLMaterialNo()daNpcT_c
getEyeballLMaterialNo()daNpcT_cinlinevirtual
getEyeballMaterialNo()daNpc_Kolin_cvirtual
getEyeballRMaterialNo()daNpcT_c
getEyeballRMaterialNo()daNpcT_cinlinevirtual
getFaceMotionAnm(daNpcT_faceMotionAnmData_c)daNpcT_c
getFaceMotionAnm(daNpcT_faceMotionAnmData_c param_1)daNpcT_cinlinevirtual
getFootLJointNo()daNpc_Kolin_cvirtual
getFootRJointNo()daNpc_Kolin_cvirtual
getHeadJointNo()daNpc_Kolin_cvirtual
getMotionAnm(daNpcT_motionAnmData_c)daNpcT_c
getMotionAnm(daNpcT_motionAnmData_c param_1)daNpcT_cinlinevirtual
getNearestActorP(s16)daNpcT_c
getNearestActorP(s16)daNpcT_c
getNeckJointNo()daNpc_Kolin_cvirtual
getShopItemTagP()daNpcT_c
getTevRegKeyAnmP(char const *, int)daNpcT_c
getTevRegKeyAnmP(char const *, int)daNpcT_c
getTexPtrnAnmP(char const *, int)daNpcT_c
getTexSRTKeyAnmP(char const *, int)daNpcT_c
getTexSRTKeyAnmP(char const *, int)daNpcT_c
getTrnsfrmAnmP(char const *, int)daNpcT_c
getTrnsfrmKeyAnmP(char const *, int)daNpcT_c
getTrnsfrmKeyAnmP(char const *, int)daNpcT_c
getType()daNpc_Kolin_c
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
hitChk(dCcD_GObjInf *, u32)daNpcT_c
homefopAc_ac_c
initialize()daNpcT_cinline
initTalk(int, fopAc_ac_c **)daNpcT_c
initTalk(int, fopAc_ac_c **)daNpcT_c
isDelete()daNpc_Kolin_c
jntColfopAc_ac_c
loadRes(s8 const *, char const **)daNpcT_c
loadRes(s8 const *, char const **)daNpcT_c
lookup(u8)daNpc_Kolin_c
maxFallSpeedfopAc_ac_c
mBaseleafdraw_class
mBckAnmdaNpcT_c
mBpkAnmdaNpcT_c
mBrkAnmdaNpcT_c
mBtkAnmdaNpcT_c
mBtpAnmdaNpcT_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcDCyldaNpcT_cstatic
mCcDCyldaNpcT_cstatic
mCcDObjDatadaNpcT_cstatic
mCcDSphdaNpcT_cstatic
mCutListdaNpc_Kolin_cstatic
mCutNameListdaNpc_Kolin_cstatic
mCutTypedaNpcT_c
mDwPileafdraw_class
mFindActorPtrsdaNpcT_cstatic
mFindActorPtrsdaNpcT_cstatic
mFindCountdaNpcT_cstatic
mFindCountdaNpcT_cstatic
mFlowdaNpcT_c
mMsgIddaNpcT_c
modelfopAc_ac_c
mpDrawMtdleafdraw_class
mpMorfdaNpcT_c
mSrchNamedaNpcT_cstatic
mSrchNamedaNpcT_cstatic
mStepNodaNpcT_c
mTimerdaNpcT_c
oldfopAc_ac_c
orderNoRideEvt()daNpc_Kolin_cinline
parentActorIDfopAc_ac_c
playAllAnm()daNpcT_c
reset()daNpc_Kolin_c
scalefopAc_ac_c
selectAction()daNpc_Kolin_c
setAction(int(daNpc_Kolin_c::*)(void *))daNpc_Kolin_c
setAfterTalkMotion()daNpc_Kolin_cvirtual
setAngle(s16)daNpcT_c
setAngle(csXyz)daNpcT_c
setAngle(s16)daNpcT_c
setAngle(csXyz)daNpcT_c
setAttnPos()daNpc_Kolin_cvirtual
setBckAnm(J3DAnmTransform *, f32, int, int, int, bool)daNpcT_c
setBpkAnm(J3DAnmColor *, J3DModelData *, f32, int)daNpcT_c
setBrkAnm(J3DAnmTevRegKey *, J3DModelData *, f32, int)daNpcT_c
setBrkAnm(J3DAnmTevRegKey *, J3DModelData *, f32, int)daNpcT_c
setBtkAnm(J3DAnmTextureSRTKey *, J3DModelData *, f32, int)daNpcT_c
setBtkAnm(J3DAnmTextureSRTKey *, J3DModelData *, f32, int)daNpcT_c
setBtpAnm(J3DAnmTexPattern *, J3DModelData *, f32, int)daNpcT_c
setCollision()daNpc_Kolin_cvirtual
setCommander(fopAc_ac_c *param_0)daNpcT_cinline
setDamage(int, int, int)daNpcT_c
setEnvTevColor()daNpcT_c
setEnvTevColor()daNpcT_c
setFaceMotionAnm(int, bool)daNpcT_c
setFaceMotionAnm(int, bool)daNpcT_c
setFootPos()daNpcT_c
setFootPos()daNpcT_cvirtual
setFootPrtcl(cXyz *, f32, f32)daNpcT_c
setFootPrtcl(cXyz *, f32, f32)daNpcT_cvirtual
setHitodamaPrtcl()daNpcT_c
setIDfopAc_ac_c
setMcaMorfAnm(J3DAnmTransformKey *, f32, f32, int, int, int)daNpcT_c
setMotionAnm(int, f32, int)daNpcT_c
setMotionAnm(int, f32, int)daNpcT_cvirtual
setMtx()daNpcT_c
setMtx()daNpcT_c
setParam()daNpc_Kolin_cvirtual
setPos(cXyz)daNpcT_c
setPos(cXyz)daNpcT_c
setRoomNo()daNpcT_c
setRoomNo()daNpcT_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
srchActor(void *, void *)daNpcT_c
srchActor(void *, void *)daNpcT_cstatic
srchActors()daNpc_Kolin_c
srchPlayerActor()daNpcT_c
step(s16, int, int, int, int)daNpcT_c
step(s16, int, int, int, int)daNpcT_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
talk(void *)daNpc_Kolin_c
talkProc(int *, int, fopAc_ac_c **, int)daNpcT_c
talkProc(int *, int, fopAc_ac_c **, int)daNpcT_c
tevStrfopAc_ac_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcT_c
tgHitCallBack(fopAc_ac_c *, dCcD_GObjInf *, fopAc_ac_c *, dCcD_GObjInf *)daNpcT_cstatic
timidWalk(void *)daNpc_Kolin_c
turn(s16, int, int)daNpcT_c
twilight()daNpcT_c
twilight()daNpcT_cvirtual
wait(void *)daNpc_Kolin_c
~daNpc_Kolin_c()daNpc_Kolin_c
~daNpcT_c()daNpcT_c
~daNpcT_c()daNpcT_cvirtual
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c