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Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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This is the complete list of members for daNpcChPath_c, including all inherited members.
| checkNearAttackPoint() | daNpcChPath_c | inline |
| checkPoint(cXyz *, f32) | daNpcChPath_c | inline |
| field_0x4 | daNpcChPath_c | |
| field_0x8 | daNpcChPath_c | |
| getArg0() | daNpcChPath_c | inline |
| getArg1() | daNpcChPath_c | inline |
| getArg2() | daNpcChPath_c | inline |
| getArg3() | daNpcChPath_c | inline |
| getCurrentId() | daNpcChPath_c | inline |
| getTargetPoint(cXyz ¶m_1) | daNpcChPath_c | inline |
| isClose() | daNpcChPath_c | inline |
| isPath() | daNpcChPath_c | inline |
| mCurrentID | daNpcChPath_c | |
| mPntIndex | daNpcChPath_c | |
| mpPath | daNpcChPath_c | |
| setNextPoint() | daNpcChPath_c | inline |
| setNextTarget() | daNpcChPath_c | inline |
| setPath(int, int, cXyz &, bool) | daNpcChPath_c | inline |
| setPrevPoint() | daNpcChPath_c | inline |