Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daCstaF_c Member List

This is the complete list of members for daCstaF_c, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
argumentfopAc_ac_c
attention_infofopAc_ac_c
basefopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkCoverModel()daCstaF_c
Create()dBgS_MoveBgActorvirtual
create()daCstaF_c
CreateHeap()daCstaF_cvirtual
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
dBgS_MoveBgActor()dBgS_MoveBgActor
Delete()dBgS_MoveBgActorvirtual
demoActorIDfopAc_ac_c
Draw()daCstaF_cvirtual
draw_tagfopAc_ac_c
eventInfofopAc_ac_c
Execute(Mtx **)daCstaF_cvirtual
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getBallPos()daCstaF_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBrk(u16)daCstaF_c
initStartBrkBtk()daCstaF_c
initStopBrkBtk()daCstaF_c
IsDelete()dBgS_MoveBgActorvirtual
jntColfopAc_ac_c
m_acchdaCstaF_cprivate
m_acchCirdaCstaF_cprivate
m_actiondaCstaF_cprivate
m_arcNamedaCstaF_cprivate
m_ballPosdaCstaF_cprivate
m_bckIdxTabledaCstaF_cstatic
m_brkdaCstaF_cprivate
m_btkdaCstaF_cprivate
m_cc_cyldaCstaF_cprivate
m_cc_sttsdaCstaF_cprivate
m_coverBrkdaCstaF_cprivate
m_coverBtkdaCstaF_cprivate
m_coverVanishFlgdaCstaF_cprivate
m_dzb_iddBgS_MoveBgActorstatic
m_eventIddaCstaF_cprivate
m_isPlayerRidedaCstaF_cprivate
m_isStartBrkBtkInitdaCstaF_cprivate
m_isStopdaCstaF_cprivate
m_lastGroundHdaCstaF_cprivate
m_mapToolIDdaCstaF_cprivate
m_namedBgS_MoveBgActorstatic
m_phasedaCstaF_cprivate
m_playerPosdaCstaF_cprivate
m_poly_effdaCstaF_cprivate
m_reverbdaCstaF_cprivate
m_set_funcdBgS_MoveBgActorstatic
m_shadowKeydaCstaF_cprivate
m_sounddaCstaF_cprivate
m_swbitdaCstaF_cprivate
m_typedaCstaF_cprivate
maxFallSpeedfopAc_ac_c
mBgMtxdBgS_MoveBgActor
modelfopAc_ac_c
MoveBGCreate(char const *i_arcName, int i_dzb_id, MoveBGActor_SetFunc i_setFunc, u32 i_heapSize, Mtx *i_bgMtx)dBgS_MoveBgActor
MoveBGCreateHeap()dBgS_MoveBgActor
MoveBGDelete()dBgS_MoveBgActor
MoveBGDraw()dBgS_MoveBgActorinline
MoveBGExecute()dBgS_MoveBgActor
MoveBGIsDelete()dBgS_MoveBgActorinline
mp_coverModeldaCstaF_cprivate
mp_modeldaCstaF_cprivate
mp_modelMorfdaCstaF_cprivate
mpBgWdBgS_MoveBgActor
oldfopAc_ac_c
onCoverVanishFlg()daCstaF_cinline
onPlayerRide()daCstaF_cinline
parentActorIDfopAc_ac_c
posMove()daCstaF_c
scalefopAc_ac_c
setAnime()daCstaF_c
setCollision()daCstaF_c
setIDfopAc_ac_c
setMatrix()daCstaF_c
setRoomInfo()daCstaF_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
tevStrfopAc_ac_c
ToBack()dBgS_MoveBgActorvirtual
ToFore()dBgS_MoveBgActorvirtual
unk_0xb14daCstaF_cprivate
~daCstaF_c()daCstaF_c
~fopAc_ac_c()fopAc_ac_c