Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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daB_TN_c Member List

This is the complete list of members for daB_TN_c, including all inherited members.

_delete()daB_TN_c
ACT_ATTACKH enum valuedaB_TN_c
ACT_ATTACKL enum valuedaB_TN_c
ACT_ATTACKSHIELDH enum valuedaB_TN_c
ACT_ATTACKSHIELDL enum valuedaB_TN_c
ACT_CHANGEDEMO enum valuedaB_TN_c
ACT_CHASEH enum valuedaB_TN_c
ACT_CHASEL enum valuedaB_TN_c
ACT_DAMAGEH enum valuedaB_TN_c
ACT_DAMAGEL enum valuedaB_TN_c
ACT_ENDING enum valuedaB_TN_c
ACT_GUARDH enum valuedaB_TN_c
ACT_GUARDL enum valuedaB_TN_c
ACT_OPENING enum valuedaB_TN_c
ACT_ROOMDEMO enum valuedaB_TN_c
ACT_WAITH enum valuedaB_TN_c
ACT_YOROKE enum valuedaB_TN_c
action()daB_TN_c
ACTION2_0_e enum valuedaB_TN_c
ACTION2_100_e enum valuedaB_TN_c
ACTION2_101_e enum valuedaB_TN_c
ACTION2_102_e enum valuedaB_TN_c
ACTION2_103_e enum valuedaB_TN_c
ACTION2_104_e enum valuedaB_TN_c
ACTION2_105_e enum valuedaB_TN_c
ACTION2_106_e enum valuedaB_TN_c
ACTION2_107_e enum valuedaB_TN_c
ACTION2_10_e enum valuedaB_TN_c
ACTION2_11_e enum valuedaB_TN_c
ACTION2_12_e enum valuedaB_TN_c
ACTION2_13_e enum valuedaB_TN_c
ACTION2_14_e enum valuedaB_TN_c
ACTION2_15_e enum valuedaB_TN_c
ACTION2_16_e enum valuedaB_TN_c
ACTION2_17_e enum valuedaB_TN_c
ACTION2_1_e enum valuedaB_TN_c
ACTION2_20_e enum valuedaB_TN_c
ACTION2_2_e enum valuedaB_TN_c
ACTION2_3_e enum valuedaB_TN_c
ACTION2_4_e enum valuedaB_TN_c
ACTION2_5_e enum valuedaB_TN_c
ACTION2_6_e enum valuedaB_TN_c
ACTION2_70_e enum valuedaB_TN_c
ACTION2_76_e enum valuedaB_TN_c
ACTION2_7_e enum valuedaB_TN_c
ACTION2_8_e enum valuedaB_TN_c
ACTION2_9_e enum valuedaB_TN_c
actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
argumentfopAc_ac_c
attention_infofopAc_ac_c
basefopAc_ac_c
boxfopAc_ac_c
calcNeckAngle()daB_TN_c
calcOtherPartMove(int)daB_TN_c
calcPartMove()daB_TN_c
calcShieldMove()daB_TN_c
calcSwordMoveA()daB_TN_c
calcSwordMoveB()daB_TN_c
calcWaistAngle()daB_TN_c
carryTypefopAc_ac_c
cc_set()daB_TN_c
checkAttackAble()daB_TN_c
checkBallModelDraw()fopEn_enemy_c
checkBck(int)daB_TN_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg()fopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkMoveAngle()daB_TN_c
checkMoveArea()daB_TN_c
checkNextMove()daB_TN_c
checkNormalAttackAble()daB_TN_c
checkStartAttackH()daB_TN_c
checkThrowMode(u8 param_1) constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfDownPullFlg() constfopEn_enemy_cinline
checkWolfDownStartFlg() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
create()daB_TN_c
CreateHeap()daB_TN_c
ctrlJoint(J3DJoint *, J3DModel *)daB_TN_c
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
daB_TN_ACTION1 enum namedaB_TN_c
daB_TN_ACTION2 enum namedaB_TN_c
damage_check()daB_TN_c
demo_skip(int)daB_TN_c
demoActorIDfopAc_ac_c
DemoSkipCallBack(void *, int)daB_TN_cstatic
draw()daB_TN_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
execute()daB_TN_c
executeAttackH()daB_TN_c
executeAttackL()daB_TN_c
executeAttackShieldH()daB_TN_c
executeAttackShieldL()daB_TN_c
executeChangeDemo()daB_TN_c
executeChaseH()daB_TN_c
executeChaseL()daB_TN_c
executeDamageH()daB_TN_c
executeDamageL()daB_TN_c
executeEnding()daB_TN_c
executeGuardH()daB_TN_c
executeGuardL()daB_TN_c
executeOpening()daB_TN_c
executeRoomDemo()daB_TN_c
executeWaitH()daB_TN_c
executeYoroke()daB_TN_c
executeZakoChangeDemo()daB_TN_c
executeZakoEnding()daB_TN_c
eyePosfopAc_ac_c
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x6fcdaB_TN_cprivate
field_0x700daB_TN_cprivate
field_0x720daB_TN_cprivate
field_0x724daB_TN_cprivate
field_0x8dcdaB_TN_cprivate
field_0x99cdaB_TN_cprivate
field_0xa1cdaB_TN_cprivate
field_0xa3cdaB_TN_cprivate
field_0xa5cdaB_TN_cprivate
field_0xa64daB_TN_cprivate
field_0xa66daB_TN_cprivate
field_0xa91daB_TN_cprivate
field_0xa9adaB_TN_cprivate
field_0xa9cdaB_TN_cprivate
field_0xa9ddaB_TN_cprivate
field_0xaa2daB_TN_cprivate
field_0xaa8daB_TN_cprivate
fopAc_ac_c()fopAc_ac_c
fopEn_flag enum namefopEn_enemy_c
fopEn_flag_CutDownHit enum valuefopEn_enemy_c
fopEn_flag_Dead enum valuefopEn_enemy_c
fopEn_flag_Down enum valuefopEn_enemy_c
fopEn_flag_HeadLock enum valuefopEn_enemy_c
fopEn_flag_WolfBiteDamage enum valuefopEn_enemy_c
fopEn_flag_WolfDownPull enum valuefopEn_enemy_c
fopEn_flag_WolfDownPullEnd enum valuefopEn_enemy_c
fopEn_flag_WolfDownStart enum valuefopEn_enemy_c
fopEn_flag_WolfNoLock enum valuefopEn_enemy_c
fopEn_throwMode enum namefopEn_enemy_c
fopEn_throwMode_Catch enum valuefopEn_enemy_c
fopEn_throwMode_Dash enum valuefopEn_enemy_c
fopEn_throwMode_ThrowLeft enum valuefopEn_enemy_c
fopEn_throwMode_ThrowRight enum valuefopEn_enemy_c
getCutType()daB_TN_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
initChaseL(int)daB_TN_c
jntColfopAc_ac_c
JointCallBack(J3DJoint *, int)daB_TN_cstatic
mAcchdaB_TN_cprivate
mAcchArrdaB_TN_cprivate
mAcchCirdaB_TN_cprivate
mAcchCirArrdaB_TN_cprivate
mActionMode1daB_TN_cprivate
mActionMode2daB_TN_cprivate
mActionMode2CopydaB_TN_cprivate
mAnmFramefopEn_enemy_c
mArcNamedaB_TN_cprivate
mAtInfodaB_TN_cprivate
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBlenddaB_TN_cprivate
mBlendStatusdaB_TN_cprivate
mBrkfopEn_enemy_c
mBrkAnmFramedaB_TN_cprivate
mBtkfopEn_enemy_c
mCamCenterdaB_TN_cprivate
mCamEyedaB_TN_cprivate
mCamFovYdaB_TN_cprivate
mChkCoHitOKdaB_TN_cprivate
mCpsdaB_TN_cprivate
mCpsPosdaB_TN_cprivate
mCutFlagdaB_TN_cprivate
mCutJumpStatusdaB_TN_cprivate
mDisappeardaB_TN_cprivate
mDownPosfopEn_enemy_c
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFlagsfopEn_enemy_c
mHeadLockPosfopEn_enemy_c
mHioInitdaB_TN_cprivate
mInactivedaB_TN_cprivate
mInvincibilityTimerdaB_TN_cprivate
mMaterialColordaB_TN_cprivate
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mNeckAngledaB_TN_cprivate
mNewTRMtxdaB_TN_cprivate
mNextActionMode2daB_TN_cprivate
mNextBreakPartdaB_TN_cprivate
modelfopAc_ac_c
mParticleKeysdaB_TN_cprivate
mpBrkAnmdaB_TN_cprivate
mpBrkAnmsdaB_TN_cprivate
mPhaseReq1daB_TN_cprivate
mPhaseReq2daB_TN_cprivate
mpModelMorf1daB_TN_cprivate
mpModelMorf2daB_TN_cprivate
mPositionsdaB_TN_cprivate
mPositionsCopydaB_TN_cprivate
mpPartModelsdaB_TN_cprivate
mShadowKeydaB_TN_cprivate
mSounddaB_TN_cprivate
mSphAdaB_TN_cprivate
mSphArrdaB_TN_cprivate
mSphBdaB_TN_cprivate
mSphCdaB_TN_cprivate
mSphCSmallFlagdaB_TN_cprivate
mSphDdaB_TN_cprivate
mStatesdaB_TN_cprivate
mStayNo2FlagdaB_TN_cprivate
mStts1daB_TN_cprivate
mStts2daB_TN_cprivate
mSttsArrdaB_TN_cprivate
mSwitchNodaB_TN_cprivate
mSwordSphsdaB_TN_cprivate
mThrowModefopEn_enemy_c
mTimer1daB_TN_cprivate
mTimer10daB_TN_cprivate
mTimer12daB_TN_cprivate
mTimer13daB_TN_cprivate
mTimer3daB_TN_cprivate
mTimer4daB_TN_cprivate
mTimer5daB_TN_cprivate
mTimer6daB_TN_cprivate
mTimer7daB_TN_cprivate
mTimer9daB_TN_cprivate
mtx_set()daB_TN_c
mTypedaB_TN_cprivate
mType2daB_TN_cprivate
mUpdateModelTimerdaB_TN_cprivate
mUpdateNeckAngledaB_TN_cprivate
mUpdateWaistAngledaB_TN_cprivate
mVibrationTimerdaB_TN_cprivate
mWaistAngledaB_TN_cprivate
mWalkDirdaB_TN_cprivate
offCutDownHitFlg()fopEn_enemy_cinline
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offThrowMode(u8 throwMode)fopEn_enemy_cinline
offThrowMode(u8 throwMode)fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setActionMode(int, int)daB_TN_c
setArmorBreakEffect(int)daB_TN_c
setAttackBlurEffect(int)daB_TN_c
setAwaitSound()daB_TN_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setBck(int, u8, f32, f32)daB_TN_c
setBodyShield()daB_TN_c
setBreakHeadPart(int)daB_TN_c
setBreakPart(int)daB_TN_c
setDamage(dCcD_Sph *, int)daB_TN_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setPartLandEffect(int, int)daB_TN_c
setShieldEffect(dCcD_Sph *)daB_TN_c
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setSwordAtBit(int)daB_TN_c
setSwordAtBreak(int)daB_TN_c
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
setWalkDir()daB_TN_c
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
swordEffectModeldaB_TN_cprivate
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c