| Action() | daB_GG_c | |
| actor_condition | fopAc_ac_c | |
| actor_status | fopAc_ac_c | |
| actor_tag | fopAc_ac_c | |
| actor_type | fopAc_ac_c | |
| argument | fopAc_ac_c | |
| ArmAngleSet() | daB_GG_c | |
| At_Check() | daB_GG_c | |
| attention_info | fopAc_ac_c | |
| AttentionChk() | daB_GG_c | |
| base | fopAc_ac_c | |
| box | fopAc_ac_c | |
| CameraSet() | daB_GG_c | |
| carryType | fopAc_ac_c | |
| ChanceTime() | daB_GG_c | |
| checkBallModelDraw() | fopEn_enemy_c | |
| checkCutDownHitFlg() const | fopEn_enemy_c | inline |
| checkDeadFlg() const | fopEn_enemy_c | inline |
| checkDownFlg() | fopEn_enemy_c | inline |
| checkHeadLockFlg() const | fopEn_enemy_c | inline |
| checkThrowMode(u8 param_1) const | fopEn_enemy_c | inline |
| checkWolfBiteDamage() const | fopEn_enemy_c | inline |
| checkWolfDownPullFlg() const | fopEn_enemy_c | inline |
| checkWolfDownStartFlg() const | fopEn_enemy_c | inline |
| checkWolfNoLock() const | fopEn_enemy_c | inline |
| Create() | daB_GG_c | |
| CreateHeap() | daB_GG_c | |
| ctrlJoint(J3DJoint *, J3DModel *) | daB_GG_c | |
| cull | fopAc_ac_c | |
| cullMtx | fopAc_ac_c | |
| cullSizeFar | fopAc_ac_c | |
| cullType | fopAc_ac_c | |
| current | fopAc_ac_c | |
| CutChk() | daB_GG_c | |
| DeathCam() | daB_GG_c | |
| Delete() | daB_GG_c | |
| DemoAction() | daB_GG_c | |
| demoActorID | fopAc_ac_c | |
| DemoSkip(int) | daB_GG_c | |
| DemoSkipCallBack(void *, int) | daB_GG_c | static |
| Draw() | daB_GG_c | |
| draw_tag | fopAc_ac_c | |
| drawBallModel(dKy_tevstr_c *) | fopEn_enemy_c | |
| eventInfo | fopAc_ac_c | |
| Execute() | daB_GG_c | |
| eyePos | fopAc_ac_c | |
| F_A_Action() | daB_GG_c | |
| F_A_MoveAction() | daB_GG_c | |
| F_A_TargetMove(cXyz) | daB_GG_c | |
| F_A_TargetMove(cXyz, u8) | daB_GG_c | |
| F_A_WaitAction() | daB_GG_c | |
| F_AtHit() | daB_GG_c | |
| F_AttackAction() | daB_GG_c | |
| F_DamageAction() | daB_GG_c | |
| F_FookChk() | daB_GG_c | |
| F_LV7_W_MoveAction() | daB_GG_c | |
| F_MoveAction() | daB_GG_c | |
| F_WaitAction() | daB_GG_c | |
| FallChk() | daB_GG_c | |
| field_0x560 | fopAc_ac_c | |
| field_0x564 | fopAc_ac_c | |
| field_0x565 | fopAc_ac_c | |
| field_0x566 | fopAc_ac_c | |
| field_0x567 | fopAc_ac_c | |
| field_0x58c | fopEn_enemy_c | |
| field_0x5ac | daB_GG_c | |
| field_0x5b0 | daB_GG_c | |
| field_0x5b1 | daB_GG_c | |
| field_0x5b2 | daB_GG_c | |
| field_0x5b6 | daB_GG_c | |
| field_0x5b7 | daB_GG_c | |
| field_0x5B8 | daB_GG_c | |
| field_0x5ba | daB_GG_c | |
| field_0x5bc | daB_GG_c | |
| field_0x5c0 | daB_GG_c | |
| field_0x5c4 | daB_GG_c | |
| field_0x5cc | daB_GG_c | |
| field_0x5ce | daB_GG_c | |
| field_0x5cf | daB_GG_c | |
| field_0x5d0 | daB_GG_c | |
| field_0x5e0 | daB_GG_c | |
| field_0x5e4 | daB_GG_c | |
| field_0x5f0 | daB_GG_c | |
| field_0x60c | daB_GG_c | |
| field_0x618 | daB_GG_c | |
| field_0x644 | daB_GG_c | |
| field_0x648 | daB_GG_c | |
| field_0x64c | daB_GG_c | |
| field_0x650 | daB_GG_c | |
| field_0x654 | daB_GG_c | |
| field_0x658 | daB_GG_c | |
| field_0x65a | daB_GG_c | |
| field_0x65c | daB_GG_c | |
| field_0x668 | daB_GG_c | |
| field_0x66c | daB_GG_c | |
| field_0x66d | daB_GG_c | |
| field_0x684 | daB_GG_c | |
| field_0x6a8 | daB_GG_c | |
| field_0x6b4 | daB_GG_c | |
| field_0x6ba | daB_GG_c | |
| field_0x6bc | daB_GG_c | |
| field_0x6be | daB_GG_c | |
| field_0x6C0 | daB_GG_c | |
| field_0x6c4 | daB_GG_c | |
| field_0x6C6 | daB_GG_c | |
| field_0x6d4 | daB_GG_c | |
| field_0x6d6 | daB_GG_c | |
| FlyAction() | daB_GG_c | |
| FookChk() | daB_GG_c | |
| fopAc_ac_c() | fopAc_ac_c | |
| fopEn_flag enum name | fopEn_enemy_c | |
| fopEn_flag_CutDownHit enum value | fopEn_enemy_c | |
| fopEn_flag_Dead enum value | fopEn_enemy_c | |
| fopEn_flag_Down enum value | fopEn_enemy_c | |
| fopEn_flag_HeadLock enum value | fopEn_enemy_c | |
| fopEn_flag_WolfBiteDamage enum value | fopEn_enemy_c | |
| fopEn_flag_WolfDownPull enum value | fopEn_enemy_c | |
| fopEn_flag_WolfDownPullEnd enum value | fopEn_enemy_c | |
| fopEn_flag_WolfDownStart enum value | fopEn_enemy_c | |
| fopEn_flag_WolfNoLock enum value | fopEn_enemy_c | |
| fopEn_throwMode enum name | fopEn_enemy_c | |
| fopEn_throwMode_Catch enum value | fopEn_enemy_c | |
| fopEn_throwMode_Dash enum value | fopEn_enemy_c | |
| fopEn_throwMode_ThrowLeft enum value | fopEn_enemy_c | |
| fopEn_throwMode_ThrowRight enum value | fopEn_enemy_c | |
| G_AttackAction() | daB_GG_c | |
| G_DamageAction() | daB_GG_c | |
| G_DeathAction() | daB_GG_c | |
| G_DeathAction1() | daB_GG_c | |
| G_MoveAction() | daB_GG_c | |
| G_setCcCylinder() | daB_GG_c | |
| GetAction(u8, u8, u8) | daB_GG_c | |
| getDownPos() | fopEn_enemy_c | inline |
| getHeadLockPos() | fopEn_enemy_c | inline |
| getMidnaBindID(int i_idx) | fopEn_enemy_c | inline |
| getMidnaBindMode() | fopEn_enemy_c | inline |
| Gn_CamAction() | daB_GG_c | |
| Gn_DemoAction() | daB_GG_c | |
| gravity | fopAc_ac_c | |
| GroundAction() | daB_GG_c | |
| group | fopAc_ac_c | |
| Guard() | daB_GG_c | |
| HeadAction() | daB_GG_c | |
| HeadctrlJoint(J3DJoint *, J3DModel *) | daB_GG_c | |
| health | fopAc_ac_c | |
| heap | fopAc_ac_c | |
| HitChk() | daB_GG_c | |
| home | fopAc_ac_c | |
| initBallModel() | fopEn_enemy_c | |
| initCc() | daB_GG_c | |
| jntCol | fopAc_ac_c | |
| mAcch | daB_GG_c | |
| mAcchCir | daB_GG_c | |
| mAction | daB_GG_c | |
| mAnm | daB_GG_c | |
| mAnmFrame | fopEn_enemy_c | |
| mArmL1Rot | daB_GG_c | |
| mArmL2Rot | daB_GG_c | |
| mAtInfo | daB_GG_c | |
| maxFallSpeed | fopAc_ac_c | |
| mBallModel | fopEn_enemy_c | |
| mBrk | fopEn_enemy_c | |
| mBtk | fopEn_enemy_c | |
| mCamCenter | daB_GG_c | |
| mCamCenterTarget | daB_GG_c | |
| mCamEye | daB_GG_c | |
| mCamEyeTarget | daB_GG_c | |
| mCamFovy | daB_GG_c | |
| mCamMode | daB_GG_c | |
| mCcCyl | daB_GG_c | |
| mCcHookCyl | daB_GG_c | |
| mCcShieldSph | daB_GG_c | |
| mCcSph | daB_GG_c | |
| mCcStts | daB_GG_c | |
| Md_CamAction() | daB_GG_c | |
| Md_DemoAction() | daB_GG_c | |
| mDownPos | fopEn_enemy_c | |
| mEffectID1 | fopEn_enemy_c | |
| mEffectID2 | fopEn_enemy_c | |
| mFlags | fopEn_enemy_c | |
| mHeadLockPos | fopEn_enemy_c | |
| mHeadPos | daB_GG_c | |
| mHeadRot | daB_GG_c | |
| mHIOInit | daB_GG_c | |
| mInOutPosIdx | daB_GG_c | |
| mMidnaBindID | fopEn_enemy_c | |
| mMidnaBindMode | fopEn_enemy_c | |
| mMode | daB_GG_c | |
| mModelPlaySpeed | daB_GG_c | |
| model | fopAc_ac_c | |
| MoveAt() | daB_GG_c | |
| MoveCo() | daB_GG_c | |
| mPhase | daB_GG_c | |
| mpHelmetModel | daB_GG_c | |
| mpModelMorf | daB_GG_c | |
| mPrevAction | daB_GG_c | |
| mPrevMode | daB_GG_c | |
| mPrevSubAction | daB_GG_c | |
| mpShieldModel | daB_GG_c | |
| mpSwordModel | daB_GG_c | |
| mShadowId | daB_GG_c | |
| mSound | daB_GG_c | |
| mSubAction | daB_GG_c | |
| mSwordPos | daB_GG_c | |
| mSwordRot | daB_GG_c | |
| mThrowMode | fopEn_enemy_c | |
| mTimers | daB_GG_c | |
| mType | daB_GG_c | |
| ObjHit() | daB_GG_c | |
| offCutDownHitFlg() | fopEn_enemy_c | inline |
| offCutDownHitFlg() | fopEn_enemy_c | inline |
| offDownFlg() | fopEn_enemy_c | inline |
| offDownFlg() | fopEn_enemy_c | inline |
| offHeadLockFlg() | fopEn_enemy_c | inline |
| offHeadLockFlg() | fopEn_enemy_c | inline |
| offThrowMode(u8 throwMode) | fopEn_enemy_c | inline |
| offThrowMode(u8 throwMode) | fopEn_enemy_c | inline |
| offWolfBiteDamage() | fopEn_enemy_c | inline |
| offWolfBiteDamage() | fopEn_enemy_c | inline |
| offWolfDownPullFlg() | fopEn_enemy_c | inline |
| offWolfDownPullFlg() | fopEn_enemy_c | inline |
| offWolfNoLock() | fopEn_enemy_c | inline |
| offWolfNoLock() | fopEn_enemy_c | inline |
| old | fopAc_ac_c | |
| onCutDownHitFlg() | fopEn_enemy_c | inline |
| onDownFlg() | fopEn_enemy_c | inline |
| onHeadLockFlg() | fopEn_enemy_c | inline |
| onWolfBiteDamage() | fopEn_enemy_c | inline |
| onWolfDownPullEndFlg() | fopEn_enemy_c | inline |
| onWolfDownStartFlg() | fopEn_enemy_c | inline |
| onWolfNoLock() | fopEn_enemy_c | inline |
| parentActorID | fopAc_ac_c | |
| scale | fopAc_ac_c | |
| SetAction(u8, u8, u8) | daB_GG_c | |
| SetAnm(int, int, f32, f32) | daB_GG_c | |
| setBallModelEffect(dKy_tevstr_c *) | fopEn_enemy_c | |
| setBaseMtx() | daB_GG_c | |
| setCcCylinder() | daB_GG_c | |
| setDownPos(const cXyz *i_pos) | fopEn_enemy_c | inline |
| SetHeadAngle() | daB_GG_c | |
| setHeadLockPos(const cXyz *i_pos) | fopEn_enemy_c | inline |
| setHeadMtx() | daB_GG_c | |
| setHeadMtx1() | daB_GG_c | |
| setID | fopAc_ac_c | |
| setMidnaBindID(u8 i_idx, u32 i_bindID) | fopEn_enemy_c | inline |
| setMidnaBindMode(u8 i_bindMode) | fopEn_enemy_c | inline |
| SetMoveCam(cXyz, f32, f32, s16, f32, f32) | daB_GG_c | |
| SetMoveCam1(f32, f32) | daB_GG_c | |
| SetReleaseCam() | daB_GG_c | |
| setShieldMtx() | daB_GG_c | |
| SetStopCam(cXyz, f32, f32, s16) | daB_GG_c | |
| SetStopingCam() | daB_GG_c | |
| setStopStatus(u32 status) | fopAc_ac_c | inlinestatic |
| setSwordMtx() | daB_GG_c | |
| setSwordMtx1() | daB_GG_c | |
| setThrowModeCatch() | fopEn_enemy_c | inline |
| setThrowModeDash() | fopEn_enemy_c | inline |
| setThrowModeThrowLeft() | fopEn_enemy_c | inline |
| setThrowModeThrowRight() | fopEn_enemy_c | inline |
| shape_angle | fopAc_ac_c | |
| SoundChk() | daB_GG_c | |
| speed | fopAc_ac_c | |
| SpeedClear() | daB_GG_c | |
| speedF | fopAc_ac_c | |
| sphere | fopAc_ac_c | |
| St_CamAction() | daB_GG_c | |
| St_DemoAction() | daB_GG_c | |
| StopAction() | daB_GG_c | |
| stopStatus | fopAc_ac_c | static |
| sub_method | fopAc_ac_c | |
| tevStr | fopAc_ac_c | |
| Yazirushi() | daB_GG_c | |
| ~fopAc_ac_c() | fopAc_ac_c | |