Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
Loading...
Searching...
No Matches
dHomeButton_c Class Reference

#include <d_home_button.h>

+ Collaboration diagram for dHomeButton_c:

Public Member Functions

 dHomeButton_c ()
 
void create_ (int, void *)
 
int execute_ ()
 
void initHomeButtonInfo (int, void *)
 
void initCursorPos ()
 
void calcCursorPos ()
 
void onReset ()
 

Static Public Member Functions

static void create (int, void *)
 
static int execute ()
 
static void drawCapture (u8, void(*)(J2DOrthoGraph &, void *), void *)
 

Public Attributes

HBMDataInfo m_info
 
HBMControllerData m_controllerData
 
u32 field_0x78
 
u8 field_0x7c
 

Static Public Attributes

static dHomeButton_cm_myObj
 
static u8 lbl_8053A724
 
static u8 lbl_8053A725
 

Constructor & Destructor Documentation

◆ dHomeButton_c()

dHomeButton_c::dHomeButton_c ( )
inline

Member Function Documentation

◆ calcCursorPos()

void dHomeButton_c::calcCursorPos ( )

◆ create()

void dHomeButton_c::create ( int param_0,
void * param_1 )
static

◆ create_()

void dHomeButton_c::create_ ( int param_0,
void * param_1 )

◆ drawCapture()

void dHomeButton_c::drawCapture ( u8 param_0,
void(* param_1 )(J2DOrthoGraph &, void *),
void * param_2 )
static

◆ execute()

int dHomeButton_c::execute ( )
static

◆ execute_()

int dHomeButton_c::execute_ ( )

◆ initCursorPos()

void dHomeButton_c::initCursorPos ( )

◆ initHomeButtonInfo()

void dHomeButton_c::initHomeButtonInfo ( int param_0,
void * i_layoutBuf )

◆ onReset()

void dHomeButton_c::onReset ( )

Member Data Documentation

◆ field_0x78

u32 dHomeButton_c::field_0x78

◆ field_0x7c

u8 dHomeButton_c::field_0x7c

◆ lbl_8053A724

u8 dHomeButton_c::lbl_8053A724
static

◆ lbl_8053A725

u8 dHomeButton_c::lbl_8053A725
static

◆ m_controllerData

HBMControllerData dHomeButton_c::m_controllerData

◆ m_info

HBMDataInfo dHomeButton_c::m_info

◆ m_myObj

dHomeButton_c * dHomeButton_c::m_myObj
static

The documentation for this class was generated from the following files: