Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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b_ob_class Member List

This is the complete list of members for b_ob_class, including all inherited members.

actor_conditionfopAc_ac_c
actor_statusfopAc_ac_c
actor_tagfopAc_ac_c
actor_typefopAc_ac_c
attention_infofopAc_ac_c
boxfopAc_ac_c
carryTypefopAc_ac_c
checkBallModelDraw()fopEn_enemy_c
checkCutDownHitFlg() constfopEn_enemy_cinline
checkDeadFlg() constfopEn_enemy_cinline
checkDownFlg() constfopEn_enemy_cinline
checkHeadLockFlg() constfopEn_enemy_cinline
checkWolfBiteDamage() constfopEn_enemy_cinline
checkWolfNoLock() constfopEn_enemy_cinline
cullfopAc_ac_c
cullMtxfopAc_ac_c
cullSizeFarfopAc_ac_c
cullTypefopAc_ac_c
currentfopAc_ac_c
demoActorIDfopAc_ac_c
draw_tagfopAc_ac_c
drawBallModel(dKy_tevstr_c *)fopEn_enemy_c
eventInfofopAc_ac_c
eyePosfopAc_ac_c
field_0x2320b_ob_class
field_0x2324b_ob_class
field_0x3b24b_ob_class
field_0x4740b_ob_class
field_0x4744b_ob_class
field_0x4750b_ob_class
field_0x4756b_ob_class
field_0x476ab_ob_class
field_0x4774b_ob_class
field_0x4786b_ob_class
field_0x478cb_ob_class
field_0x4790b_ob_class
field_0x4794b_ob_class
field_0x4798b_ob_class
field_0x479cb_ob_class
field_0x47a0b_ob_class
field_0x47a4b_ob_class
field_0x47aab_ob_class
field_0x47acb_ob_class
field_0x47aeb_ob_class
field_0x47b0b_ob_class
field_0x47b4b_ob_class
field_0x47bab_ob_class
field_0x47bcb_ob_class
field_0x47c0b_ob_class
field_0x47c4b_ob_class
field_0x4a9cb_ob_class
field_0x4f84b_ob_class
field_0x560fopAc_ac_c
field_0x564fopAc_ac_c
field_0x565fopAc_ac_c
field_0x566fopAc_ac_c
field_0x567fopAc_ac_c
field_0x58cfopEn_enemy_c
field_0x590fopEn_enemy_c
field_0x5920b_ob_class
field_0x5be4b_ob_class
field_0x5cb4b_ob_class
field_0x5cb8b_ob_class
field_0x5cbcb_ob_class
field_0x5cc0b_ob_class
field_0x5cc4b_ob_class
field_0x5cc8b_ob_class
field_0x5cd0b_ob_class
field_0x5cd4b_ob_class
field_0x5cd8b_ob_class
field_0x5cdcb_ob_class
field_0x5ce0b_ob_class
field_0x5ce4b_ob_class
field_0x5ce8b_ob_class
field_0x5cecb_ob_class
field_0x5cf8b_ob_class
field_0x5cfcb_ob_class
field_0x5d00b_ob_class
field_0x5d04b_ob_class
field_0x5d08b_ob_class
field_0x5d0eb_ob_class
field_0x5d10b_ob_class
field_0x5d13b_ob_class
field_0x5d14b_ob_class
field_0x5d18b_ob_class
field_0x5d19b_ob_class
field_0x5d24b_ob_class
field_0x5d38b_ob_class
field_0x5d40b_ob_class
field_0x5dd8b_ob_class
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
fopAc_ac_c()fopAc_ac_c
getDownPos()fopEn_enemy_cinline
getHeadLockPos()fopEn_enemy_cinline
getMidnaBindID(int i_idx)fopEn_enemy_cinline
getMidnaBindMode()fopEn_enemy_cinline
gravityfopAc_ac_c
groupfopAc_ac_c
healthfopAc_ac_c
heapfopAc_ac_c
homefopAc_ac_c
initBallModel()fopEn_enemy_c
jntColfopAc_ac_c
mAcchb_ob_class
mAcchCirb_ob_class
mActionb_ob_class
mAnmIDb_ob_class
mAtInfob_ob_class
mAttnOffTimerb_ob_class
maxFallSpeedfopAc_ac_c
mBallModelfopEn_enemy_c
mBaseleafdraw_class
mBlureRateb_ob_class
mBlureRateTargetb_ob_class
mBodyCcSttsb_ob_class
mBodyPartsb_ob_class
mBodySphb_ob_class
mBossLightScaleb_ob_class
mBrkfopEn_enemy_c
mBtkfopEn_enemy_c
mbUnk0leafdraw_class
mbUnk1leafdraw_class
mCcSphb_ob_class
mColsetBlendb_ob_class
mCoreAnmb_ob_class
mCoreAnmModeb_ob_class
mCoreBattleModeb_ob_class
mCoreCcSttsb_ob_class
mCoreHandNob_ob_class
mCoreSphb_ob_class
mDemoActionb_ob_class
mDemoActionTimerb_ob_class
mDemoCamCenterb_ob_class
mDemoCamCenterTargetb_ob_class
mDemoCamEyeb_ob_class
mDemoCamEyeTargetb_ob_class
mDemoCamFovyb_ob_class
mDemoMovePosIdxb_ob_class
mDistToPlayerb_ob_class
mDownPosfopEn_enemy_c
mDrawShadowb_ob_class
mDwPileafdraw_class
mEffectID1fopEn_enemy_c
mEffectID2fopEn_enemy_c
mFishBattleModeb_ob_class
mFishHeadSphb_ob_class
mFlagsfopEn_enemy_c
mHangFinishCountb_ob_class
mHangHitCountb_ob_class
mHangTimerb_ob_class
mHeadLockPosfopEn_enemy_c
mHideCoreb_ob_class
mHIOInitb_ob_class
mHitIFrameTimerb_ob_class
mMidnaBindIDfopEn_enemy_c
mMidnaBindModefopEn_enemy_c
mModeb_ob_class
mMoveAngleb_ob_class
modelfopAc_ac_c
mOISoundb_ob_class
mpCoreMorfb_ob_class
mpDrawMtdleafdraw_class
mPhaseb_ob_class
mpSuiBrkb_ob_class
mpSuiBtkb_ob_class
mpSuiModelb_ob_class
mShadowKeyb_ob_class
mSoundb_ob_class
mSuiBrkFrameb_ob_class
mTargetMovePosb_ob_class
mTentacleActorIDsb_ob_class
mThrowModefopEn_enemy_c
mTimersb_ob_class
mXAngleToPlayerb_ob_class
mYAngleToPlayerb_ob_class
mZoneSwTimerb_ob_class
offCutDownHitFlg()fopEn_enemy_cinline
offDownFlg()fopEn_enemy_cinline
offHeadLockFlg()fopEn_enemy_cinline
offWolfBiteDamage()fopEn_enemy_cinline
offWolfDownPullFlg()fopEn_enemy_cinline
offWolfNoLock()fopEn_enemy_cinline
oldfopAc_ac_c
onCutDownHitFlg()fopEn_enemy_cinline
onDownFlg()fopEn_enemy_cinline
onHeadLockFlg()fopEn_enemy_cinline
onWolfBiteDamage()fopEn_enemy_cinline
onWolfDownPullEndFlg()fopEn_enemy_cinline
onWolfDownStartFlg()fopEn_enemy_cinline
onWolfNoLock()fopEn_enemy_cinline
parentActorIDfopAc_ac_c
scalefopAc_ac_c
setBallModelEffect(dKy_tevstr_c *)fopEn_enemy_c
setDownPos(const cXyz *i_pos)fopEn_enemy_cinline
setHeadLockPos(const cXyz *i_pos)fopEn_enemy_cinline
setIDfopAc_ac_c
setMidnaBindID(u8 i_idx, u32 i_bindID)fopEn_enemy_cinline
setMidnaBindMode(u8 i_bindMode)fopEn_enemy_cinline
setStopStatus(u32 status)fopAc_ac_cinlinestatic
setThrowModeCatch()fopEn_enemy_cinline
setThrowModeDash()fopEn_enemy_cinline
setThrowModeThrowLeft()fopEn_enemy_cinline
setThrowModeThrowRight()fopEn_enemy_cinline
shape_anglefopAc_ac_c
speedfopAc_ac_c
speedFfopAc_ac_c
spherefopAc_ac_c
stopStatusfopAc_ac_cstatic
sub_methodfopAc_ac_c
subtypefopAc_ac_c
tevStrfopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c
~fopAc_ac_c()fopAc_ac_c