Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Z2SoundObjCoach Member List
This is the complete list of members for
Z2SoundObjCoach
, including all inherited members.
alive_
Z2SoundObjBase
deleteHandlesPool
()
Z2SoundHandles
deleteObject
()
Z2SoundObjBase
dispose
()
Z2SoundObjBase
virtual
field_0x1c
Z2SoundObjBase
field_0x20
Z2SoundObjCoach
private
framework
(u32 mapinfo, s8 reverb)
Z2SoundObjBase
virtual
getFreeHandle
()
Z2SoundHandles
getHandle
(int index)
Z2SoundHandles
inline
getHandleSoundID
(JAISoundID soundID)
Z2SoundHandles
getHandleUserData
(u32 userData)
Z2SoundHandles
getLowPrioSound
(JAISoundID soundID)
Z2SoundHandles
getNumHandles
() const
Z2SoundHandles
inline
handleNum_
Z2SoundHandles
private
init
(Vec *posPtr, u8 handleNum)
Z2SoundObjCoach
virtual
initHandlesPool
(u8 handleNum)
Z2SoundHandles
isActive
() const
Z2SoundHandles
isAlive
()
Z2SoundObjBase
inline
pos_
Z2SoundObjBase
reverb_
Z2SoundObjBase
setPos
(const JGeometry::TVec3< f32 > &pos)
Z2SoundHandles
setSoundStarter
(Z2SoundStarter *soundStarter)
Z2SoundObjBase
inline
soundStarter_
Z2SoundObjBase
startCollisionSE
(u32 hitID, u32 mapinfo, Z2SoundObjBase *other)
Z2SoundObjBase
startFireSound
(u16)
Z2SoundObjCoach
startLevelSound
(JAISoundID soundID, u32 mapinfo, s8 reverb)
Z2SoundObjBase
virtual
startSound
(JAISoundID soundID, u32 mapinfo, s8 reverb)
Z2SoundObjCoach
virtual
startWheelSound
(f32)
Z2SoundObjCoach
stopAllSounds
(u32 fadeTime)
Z2SoundHandles
stopOK
(Z2SoundHandlePool &handlePool)
Z2SoundObjBase
virtual
stopSound
(JAISoundID soundID, u32 fadeTime)
Z2SoundHandles
inline
Z2SoundHandles
()
Z2SoundHandles
Z2SoundObjBase
()
Z2SoundObjBase
Z2SoundObjCoach
()
Z2SoundObjCoach
~Z2SoundHandles
()
Z2SoundHandles
~Z2SoundObjBase
()
Z2SoundObjBase
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1.12.0