| deleteObject() | Z2CreatureEnemy | virtual |
| field_0xa1 | Z2CreatureEnemy | |
| field_0xa3 | Z2CreatureEnemy | |
| framework(u32 mapinfo, s8 reverb) | Z2CreatureEnemy | virtual |
| getCurrentPos() const | Z2Creature | inline |
| getList() const | JSUPtrLink | inline |
| getNext() const | JSULink< Z2CreatureEnemy > | inline |
| getObject() const | JSULink< Z2CreatureEnemy > | inline |
| getObjectPtr() const | JSUPtrLink | inline |
| getPrev() const | JSULink< Z2CreatureEnemy > | inline |
| getSupervisor() const | JSULink< Z2CreatureEnemy > | inline |
| init(Vec *animePosPtr, Vec *simplePosPtr, u8 animeHandleNum, u8 simpleHandleNum) | Z2CreatureEnemy | |
| init(Vec *, Vec *, Vec *, u8, u8, u8) | Z2CreatureEnemy | |
| initAnime(void *animation, bool, f32 startFrame, f32) | Z2Creature | |
| JSULink(Z2CreatureEnemy *object) | JSULink< Z2CreatureEnemy > | inline |
| JSUPtrLink(void *object) | JSUPtrLink | |
| mEnemyID | Z2CreatureEnemy | |
| mLinkSearch | Z2CreatureEnemy | |
| mList | JSUPtrLink | |
| mNext | JSUPtrLink | |
| mObject | JSUPtrLink | |
| mpPos | Z2Creature | |
| mPrev | JSUPtrLink | |
| mSoundObjAnime | Z2Creature | |
| mSoundObjSimple1 | Z2Creature | |
| mSoundObjSimple2 | Z2Creature | |
| setEnemyName(const char *enemyName) | Z2CreatureEnemy | |
| setLinkSearch(bool isLinkSearch) | Z2CreatureEnemy | |
| setSoundStarter(Z2SoundStarter *soundStarter) | Z2Creature | virtual |
| startCollisionSE(u32 hitID, u32 mapinfo) | Z2CreatureEnemy | virtual |
| startCreatureExtraSound(JAISoundID soundID, u32 mapinfo, s8 reverb) | Z2CreatureEnemy | virtual |
| startCreatureExtraSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) | Z2CreatureEnemy | virtual |
| startCreatureSound(JAISoundID soundID, u32 mapinfo, s8 reverb) | Z2CreatureEnemy | virtual |
| startCreatureSoundLevel(JAISoundID soundID, u32 mapinfo, s8 reverb) | Z2CreatureEnemy | virtual |
| startCreatureVoice(JAISoundID soundID, s8 reverb) | Z2CreatureEnemy | virtual |
| startCreatureVoiceLevel(JAISoundID soundID, s8 reverb) | Z2CreatureEnemy | virtual |
| stopAnime() | Z2Creature | |
| updateAnime(f32, f32) | Z2Creature | |
| Z2Creature() | Z2Creature | |
| Z2CreatureEnemy() | Z2CreatureEnemy | |
| ~JSUPtrLink() | JSUPtrLink | |
| ~Z2Creature() | Z2Creature | |