Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Go to the source code of this file.
Classes | |
struct | ARQRequest |
Typedefs | |
typedef void(* | ARQCallback) (u32 request_address) |
typedef enum _ARamType | ARamType |
typedef enum _ArqPriotity | ArqPriotity |
typedef struct ARQRequest | ARQRequest |
Enumerations | |
enum | _ARamType { ARAM_DIR_MRAM_TO_ARAM , ARAM_DIR_ARAM_TO_MRAM } |
enum | _ArqPriotity { ARQ_PRIORITY_LOW , ARQ_PRIORITY_HIGH } |
Functions | |
void | ARQInit (void) |
void | ARQPostRequest (ARQRequest *task, u32 owner, u32 type, u32 priority, u32 source, u32 destination, u32 length, ARQCallback callback) |
typedef void(* ARQCallback) (u32 request_address) |
void ARQPostRequest | ( | ARQRequest * | task, |
u32 | owner, | ||
u32 | type, | ||
u32 | priority, | ||
u32 | source, | ||
u32 | destination, | ||
u32 | length, | ||
ARQCallback | callback | ||
) |