1#ifndef Z2SOUNDHANDLES_H
2#define Z2SOUNDHANDLES_H
4#include "JSystem/JAudio2/JAISoundHandles.h"
5#include "JSystem/JAudio2/JASHeapCtrl.h"
7class Z2SoundHandlePool :
public JAISoundHandle,
public JSULink<Z2SoundHandlePool>,
public JASPoolAllocObject<Z2SoundHandlePool> {
32 if (phandle != NULL) {
33 (*phandle)->stop(fadeTime);
37 void setPos(
const JGeometry::TVec3<f32>& pos);
42 JUT_ASSERT(49, index >= 0);
43 JUT_ASSERT(50, index < getNumLinks());
Definition Z2SoundHandles.h:7
Z2SoundHandlePool()
Definition Z2SoundHandles.h:9
Definition Z2SoundHandles.h:12
void setPos(const JGeometry::TVec3< f32 > &pos)
Definition Z2SoundHandles.cpp:132
~Z2SoundHandles()
Definition Z2SoundHandles.cpp:8
Z2SoundHandlePool * getLowPrioSound(JAISoundID soundID)
Definition Z2SoundHandles.cpp:80
u8 handleNum_
Definition Z2SoundHandles.h:48
Z2SoundHandlePool * getHandle(int index)
Definition Z2SoundHandles.h:41
int getNumHandles() const
Definition Z2SoundHandles.h:39
Z2SoundHandlePool * getHandleUserData(u32 userData)
Definition Z2SoundHandles.cpp:43
void deleteHandlesPool()
Definition Z2SoundHandles.cpp:16
Z2SoundHandlePool * getFreeHandle()
Definition Z2SoundHandles.cpp:57
bool isActive() const
Definition Z2SoundHandles.cpp:122
void stopSound(JAISoundID soundID, u32 fadeTime)
Definition Z2SoundHandles.h:29
Z2SoundHandles()
Definition Z2SoundHandles.cpp:4
void stopAllSounds(u32 fadeTime)
Definition Z2SoundHandles.cpp:112
void initHandlesPool(u8 handleNum)
Definition Z2SoundHandles.cpp:12
Z2SoundHandlePool * getHandleSoundID(JAISoundID soundID)
Definition Z2SoundHandles.cpp:29