Twilight Princess
Decompilation of The Legend of Zelda: Twilight Princess
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Padclamp.h
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1#ifndef PADCLAMP_H
2#define PADCLAMP_H
3
4#include "dolphin/pad.h"
5
6#ifdef __cplusplus
7extern "C" {
8#endif
9
22
25
26#ifdef __cplusplus
27};
28#endif
29
30#endif /* PADCLAMP_H */
void PADClampCircle(PADStatus *status)
Definition Padclamp.c:163
void PADClamp(PADStatus *status)
Definition Padclamp.c:146
static s32 status
Definition fstload.c:6
Definition Padclamp.h:10
u8 maxTrigger
Definition Padclamp.h:12
s8 xyStick
Definition Padclamp.h:15
s8 radStick
Definition Padclamp.h:19
s8 minSubstick
Definition Padclamp.h:16
s8 radSubstick
Definition Padclamp.h:20
s8 xySubstick
Definition Padclamp.h:18
u8 minTrigger
Definition Padclamp.h:11
s8 maxStick
Definition Padclamp.h:14
s8 maxSubstick
Definition Padclamp.h:17
s8 minStick
Definition Padclamp.h:13
Definition pad.h:47
signed char s8
Definition types.h:4
unsigned char u8
Definition types.h:8